#include "lua_extensions.h" #if __cplusplus extern "C" { #endif // socket #include "luasocket/luasocket.h" #include "luasocket/mime.h" #include "luasocket/socket_scripts.h" static luaL_Reg luax_exts[] = { {"socket.core", luaopen_socket_core}, {"mime.core", luaopen_mime_core}, {NULL, NULL} }; void luaopen_lua_extensions(lua_State *L) { // load extensions luaL_Reg* lib = luax_exts; lua_getglobal(L, "package"); lua_getfield(L, -1, "preload"); for (; lib->func; lib++) { lua_pushcfunction(L, lib->func); lua_setfield(L, -2, lib->name); } lua_pop(L, 2); // load extensions script luaopen_socket_scripts(L); } #if __cplusplus } // extern "C" #endif