# check the args # $1: root of cocos2dx $2: app name $3: ndk root $4:pakcage path APP_NAME=$2 COCOS2DX_ROOT=$1 COCOS2DX_ROOT_TEMP=$1 APP_DIR=`pwd`/$5 HELLOWORLD_ROOT=$COCOS2DX_ROOT/HelloWorld NDK_ROOT=$3 PACKAGE_PATH=$4 projName=$5 echo $APP_DIR $5 # xxx.yyy.zzz -> xxx/yyy/zzz convert_package_path_to_dir(){ PACKAGE_PATH_DIR=`echo $1 | sed -e "s/\./\//g"` } # make director andorid and copy all files and directories into it move_files_into_android(){ mkdir $APP_DIR/android for file in $APP_DIR/* do if [ -d $file ]; then if [ $file != $APP_DIR/android ]; then mv -f $file $APP_DIR/android fi fi if [ -f $file ]; then mv $file $APP_DIR/android fi done #rm -r $APP_DIR/android/assets } #copy linux's move_files_into_linux(){ mkdir $APP_DIR/Linux for file in `ls $HELLOWORLD_ROOT/Linux/* | grep -E '.*\.[cpp|h]' ` do if [ -f $file ];then cp $file $APP_DIR/Linux fi done } #copy eclipse configures move_eclipse_configures_into(){ for file in `ls -a $HELLOWORLD_ROOT/Linux/ | grep -E '\..*project' ` do cp $HELLOWORLD_ROOT/Linux/$file $APP_DIR/Linux/ done sed -i "s/HelloWorld/$projName/" $APP_DIR/Linux/.project sed -i "s:\.\./\.\./\.\./:$COCOS2DX_ROOT:;s:helloworld:$projName:" $APP_DIR/Linux/.cproject } #copy main sources copy_cpp_h_from_helloworld(){ mkdir $APP_DIR/Classes for file in `ls $HELLOWORLD_ROOT/Classes/* | grep -E '.*\.[cpp|h]' ` do if [ -f $file ];then cp $file $APP_DIR/Classes fi done # load resources from Resources, not Resource sed -i "s:\.\./Resource/:\.\./Resources/:" $APP_DIR/Classes/AppDelegate.cpp } # copy resources copy_resouces(){ mkdir $APP_DIR/Resources for file in $HELLOWORLD_ROOT/Resource/* do cp $file $APP_DIR/Resources done } # from HelloWorld copy src and jni to APP_DIR copy_src_and_jni(){ cp -rf $HELLOWORLD_ROOT/android/jni $APP_DIR/android cp -rf $HELLOWORLD_ROOT/android/src $APP_DIR/android # repalce Android.mk and Application.mk cat $COCOS2DX_ROOT/template/android/AndroidTemplate1.mk > $APP_DIR/android/jni/helloworld/Android.mk cat $COCOS2DX_ROOT/template/android/Application.mk > $APP_DIR/android/jni/Application.mk } # copy build_native.sh and replace something copy_build_native(){ # here should use # instead of /, why?? sed "s#__cocos2dxroot__#$COCOS2DX_ROOT#;s#__ndkroot__#$NDK_ROOT#;s#__projectname__#$APP_NAME#" $COCOS2DX_ROOT/template/android/build_native.sh > $APP_DIR/android/build_native.sh chmod u+x $APP_DIR/android/build_native.sh } # replace AndroidManifext.xml and change the activity name # use sed to replace the specified line modify_androidmanifest(){ sed "s/ApplicationDemo/$APP_NAME/;s/org\.cocos2dx\.application/$PACKAGE_PATH/" $HELLOWORLD_ROOT/android/AndroidManifest.xml > $APP_DIR/android/AndroidManifest.xml } # modify ApplicationDemo.java modify_applicationdemo(){ convert_package_path_to_dir $PACKAGE_PATH # rename APP_DIR/android/src/org/cocos2dx/application/ApplicationDemo.java to # APP_DIR/android/src/org/cocos2dx/application/$APP_NAME.java, change helloworld to game sed "s/ApplicationDemo/$APP_NAME/;s/helloworld/game/;s/org\.cocos2dx\.application/$PACKAGE_PATH/" $APP_DIR/android/src/org/cocos2dx/application/ApplicationDemo.java > $APP_DIR/android/src/$PACKAGE_PATH_DIR/tempfile.java rm -fr $APP_DIR/android/src/org/cocos2dx/application mv $APP_DIR/android/src/$PACKAGE_PATH_DIR/tempfile.java $APP_DIR/android/src/$PACKAGE_PATH_DIR/$APP_NAME.java } modify_layout(){ cp $HELLOWORLD_ROOT/android/res/layout/helloworld_demo.xml $APP_DIR/android/res/layout sed "s/helloworld_gl_surfaceview/game_gl_surfaceview/" $APP_DIR/android/res/layout/helloworld_demo.xml > $APP_DIR/android/res/layout/game_demo.xml rm -f $APP_DIR/android/res/layout/main.xml rm -f $APP_DIR/android/res/layout/helloworld_demo.xml } move_files_into_android move_files_into_linux move_eclipse_configures_into copy_cpp_h_from_helloworld copy_resouces copy_src_and_jni copy_build_native modify_androidmanifest modify_applicationdemo modify_layout