/**************************************************************************** Copyright (c) 2010-2012 cocos2d-x.org Copyright (C) 2010 Lam Pham http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #ifndef __ACTION_CCPROGRESS_TIMER_H__ #define __ACTION_CCPROGRESS_TIMER_H__ #include "CCActionInterval.h" NS_CC_BEGIN /** * @addtogroup actions * @{ */ /** @brief Progress to percentage @since v0.99.1 */ class CC_DLL ProgressTo : public ActionInterval { public: /** Initializes with a duration and a percent */ bool initWithDuration(float duration, float fPercent); /** returns a new clone of the action */ virtual ProgressTo* clone() const; /** returns a new reversed action */ virtual ProgressTo* reverse(void) const; virtual Object* copyWithZone(Zone *pZone); virtual void startWithTarget(Node *pTarget); virtual void update(float time); public: /** Creates and initializes with a duration and a percent */ static ProgressTo* create(float duration, float fPercent); protected: float _to; float _from; }; /** @brief Progress from a percentage to another percentage @since v0.99.1 */ class CC_DLL ProgressFromTo : public ActionInterval { public: /** Initializes the action with a duration, a "from" percentage and a "to" percentage */ bool initWithDuration(float duration, float fFromPercentage, float fToPercentage); /** returns a new clone of the action */ virtual ProgressFromTo* clone() const; /** returns a new reversed action */ virtual ProgressFromTo* reverse(void) const; virtual Object* copyWithZone(Zone *pZone); virtual void startWithTarget(Node *pTarget); virtual void update(float time); public: /** Creates and initializes the action with a duration, a "from" percentage and a "to" percentage */ static ProgressFromTo* create(float duration, float fFromPercentage, float fToPercentage); protected: float _to; float _from; }; // end of actions group /// @} NS_CC_END #endif // __ACTION_CCPROGRESS_TIMER_H__