#ifndef _FONT_TEST_H_ #define _FONT_TEST_H_ #include "cocos2d.h" #include "../testBasic.h" class FontTestScene : public TestScene { public: virtual void runThisTest(); }; class FontTest : public cocos2d::CCLayer { public: FontTest(); void showFont(const char *pFont); void restartCallback(CCObject* pSender); void nextCallback(CCObject* pSender); void backCallback(CCObject* pSender); virtual std::string title(); LAYER_CREATE_FUNC(FontTest); }; #endif // _FONT_TEST_H_