/**************************************************************************** Copyright (c) 2010 cocos2d-x.org http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #ifndef __ACTION_CCPROGRESS_TIMER_H__ #define __ACTION_CCPROGRESS_TIMER_H__ #include "CCIntervalAction.h" namespace cocos2d { /** Progress to percentage @since v0.99.1 */ class CCX_DLL CCProgressTo : public CCIntervalAction { public: /** Initializes with a duration and a percent */ bool initWithDuration(ccTime duration, float fPercent); virtual NSObject* copyWithZone(NSZone *pZone); virtual void startWithTarget(CCNode *pTarget); virtual void update(ccTime time); public: /** Creates and initializes with a duration and a percent */ static CCProgressTo* actionWithDuration(ccTime duration, float fPercent); protected: float m_fTo; float m_fFrom; }; class CCX_DLL CCProgressFromTo : public CCIntervalAction { public: /** Initializes the action with a duration, a "from" percentage and a "to" percentage */ bool initWithDuration(ccTime duration, float fFromPercentage, float fToPercentage); virtual NSObject* copyWithZone(NSZone *pZone); virtual CCIntervalAction* reverse(void); virtual void startWithTarget(CCNode *pTarget); virtual void update(ccTime time); public: /** Creates and initializes the action with a duration, a "from" percentage and a "to" percentage */ static CCProgressFromTo* actionWithDuration(ccTime duration, float fFromPercentage, float fToPercentage); protected: float m_fTo; float m_fFrom; }; } // end of namespace cocos2d #endif // __ACTION_CCPROGRESS_TIMER_H__