#include "CCBKeyframe.h" using namespace cocos2d; namespace cocosbuilder { CCBKeyframe::CCBKeyframe() : _time(0.0f) , _easingType(EasingType::INSTANT) , _easingOpt(0.0f) , _object(nullptr) {} CCBKeyframe::~CCBKeyframe() { CC_SAFE_RELEASE(_object); } const Value& CCBKeyframe::getValue() const { return _value; } void CCBKeyframe::setValue(const Value& value) { _value = value; } Ref* CCBKeyframe::getObject() const { return _object; } void CCBKeyframe::setObject(Ref* obj) { CC_SAFE_RETAIN(obj); CC_SAFE_RELEASE(_object); _object = obj; } float CCBKeyframe::getTime() { return _time; } void CCBKeyframe::setTime(float fTime) { _time = fTime; } CCBKeyframe::EasingType CCBKeyframe::getEasingType() { return _easingType; } void CCBKeyframe::setEasingType(CCBKeyframe::EasingType easingType) { _easingType = easingType; } float CCBKeyframe::getEasingOpt() { return _easingOpt; } void CCBKeyframe::setEasingOpt(float fEasingOpt) { _easingOpt = fEasingOpt; } }