-------------------------------- -- @module FlipY -- @extend ActionInstant -- @parent_module cc -------------------------------- -- init the action -- @function [parent=#FlipY] initWithFlipY -- @param self -- @param #bool y -- @return bool#bool ret (return value: bool) -------------------------------- -- Create the action.
-- param y Flips the sprite vertically if true.
-- return An autoreleased FlipY object. -- @function [parent=#FlipY] create -- @param self -- @param #bool y -- @return FlipY#FlipY ret (return value: cc.FlipY) -------------------------------- -- -- @function [parent=#FlipY] clone -- @param self -- @return FlipY#FlipY ret (return value: cc.FlipY) -------------------------------- -- param time In seconds. -- @function [parent=#FlipY] update -- @param self -- @param #float time -- @return FlipY#FlipY self (return value: cc.FlipY) -------------------------------- -- -- @function [parent=#FlipY] reverse -- @param self -- @return FlipY#FlipY ret (return value: cc.FlipY) -------------------------------- -- -- @function [parent=#FlipY] FlipY -- @param self -- @return FlipY#FlipY self (return value: cc.FlipY) return nil