#ifndef __COCOS2D_EXT_H__ #define __COCOS2D_EXT_H__ #include "ExtensionMacros.h" #include "GUI/CCControlExtension/CCControlExtensions.h" #include "GUI/CCScrollView/CCScrollView.h" #include "GUI/CCScrollView/CCTableView.h" // Physics integration #include "physics-nodes/CCPhysicsDebugNode.h" #include "physics-nodes/CCPhysicsSprite.h" #include "assets-manager/AssetsManager.h" #include "assets-manager/AssetsManagerEx.h" #include "assets-manager/CCEventAssetsManagerEx.h" #include "assets-manager/CCEventListenerAssetsManagerEx.h" #include "assets-manager/Manifest.h" #include "ExtensionDeprecated.h" // Particle System, include Particle Universe Particle System #include "Particle3D/CCParticle3DRender.h" #include "Particle3D/CCParticleSystem3D.h" #include "Particle3D/PU/CCPUParticleSystem3D.h" #endif /* __COCOS2D_EXT_H__ */