option(AX_ENABLE_MSEDGE_WEBVIEW2 "Enable msedge webview2" TRUE) if(NOT ("${CMAKE_GENERATOR_PLATFORM}" STREQUAL "Win32")) set(WIN64 TRUE) set(ARCH_ALIAS "x64") else() set(WIN32 TRUE) set(ARCH_ALIAS "x86") endif() if(NOT CMAKE_GENERATOR STREQUAL "Ninja") set(THIRD_PARTY_ARCH "\$\(Configuration\)/") endif() message(STATUS "AX_ENABLE_MSEDGE_WEBVIEW2=${AX_ENABLE_MSEDGE_WEBVIEW2}") function(adxe_link_cxx_prebuilt APP_NAME AX_ROOT_DIR AX_PREBUILT_DIR) if (NOT AX_USE_SHARED_PREBUILT) target_compile_definitions(${APP_NAME} PRIVATE CC_STATIC=1 ) endif() target_include_directories(${APP_NAME} PRIVATE ${AX_ROOT_DIR}/thirdparty/lua PRIVATE ${AX_ROOT_DIR}/extensions/scripting/lua-bindings/manual PRIVATE ${AX_ROOT_DIR} PRIVATE ${AX_ROOT_DIR}/thirdparty PRIVATE ${AX_ROOT_DIR}/extensions PRIVATE ${AX_ROOT_DIR}/core PRIVATE ${AX_ROOT_DIR}/core/platform PRIVATE ${AX_ROOT_DIR}/core/base PRIVATE ${AX_ROOT_DIR}/core/audio PRIVATE ${AX_ROOT_DIR}/core/platform/win32 PRIVATE ${AX_ROOT_DIR}/thirdparty/fmt/include PRIVATE ${AX_ROOT_DIR}/thirdparty/robin-map/include PRIVATE ${AX_ROOT_DIR}/thirdparty/freetype/include PRIVATE ${AX_ROOT_DIR}/thirdparty/glfw/include/GLFW PRIVATE ${AX_ROOT_DIR}/thirdparty/box2d/include PRIVATE ${AX_ROOT_DIR}/thirdparty/chipmunk/include PRIVATE ${AX_ROOT_DIR}/${AX_PREBUILT_DIR}/engine/thirdparty/freetype/include PRIVATE ${AX_ROOT_DIR}/thirdparty/recast/.. PRIVATE ${AX_ROOT_DIR}/thirdparty/bullet/. PRIVATE ${AX_ROOT_DIR}/thirdparty/webp/src/webp PRIVATE ${AX_ROOT_DIR}/thirdparty/pugixml PRIVATE ${AX_ROOT_DIR}/thirdparty/xxhash/. PRIVATE ${AX_ROOT_DIR}/thirdparty/lz4/. PRIVATE ${AX_ROOT_DIR}/thirdparty/clipper/. PRIVATE ${AX_ROOT_DIR}/thirdparty/ConvertUTF/. PRIVATE ${AX_ROOT_DIR}/thirdparty/poly2tri/.. PRIVATE ${AX_ROOT_DIR}/thirdparty/astc/.. PRIVATE ${AX_ROOT_DIR}/thirdparty/openal/include PRIVATE ${AX_ROOT_DIR}/thirdparty/ogg/include PRIVATE ${AX_ROOT_DIR}/thirdparty/glad/include PRIVATE ${AX_ROOT_DIR}/thirdparty/glfw/include PRIVATE ${AX_ROOT_DIR}/thirdparty/png PRIVATE ${AX_ROOT_DIR}/thirdparty/unzip/. PRIVATE ${AX_ROOT_DIR}/thirdparty/llhttp/include PRIVATE ${AX_ROOT_DIR}/thirdparty/lua/plainlua PRIVATE ${AX_ROOT_DIR}/thirdparty/lua/tolua/. PRIVATE ${AX_ROOT_DIR}/thirdparty/lua/lua-cjson/. PRIVATE ${AX_ROOT_DIR}/extensions/cocostudio PRIVATE ${AX_ROOT_DIR}/extensions/spine/runtime/include PRIVATE ${AX_ROOT_DIR}/extensions/fairygui PRIVATE ${AX_ROOT_DIR}/extensions/GUI PRIVATE ${AX_ROOT_DIR}/thirdparty/zlib/include PRIVATE ${AX_ROOT_DIR}/thirdparty/jpeg/include PRIVATE ${AX_ROOT_DIR}/thirdparty/openssl/include PRIVATE ${AX_ROOT_DIR}/thirdparty/curl/include ) target_link_directories(${APP_NAME} PRIVATE ${AX_ROOT_DIR}/thirdparty/openssl/prebuilt/windows/${ARCH_ALIAS} PRIVATE ${AX_ROOT_DIR}/thirdparty/zlib/prebuilt/windows/${ARCH_ALIAS} PRIVATE ${AX_ROOT_DIR}/thirdparty/jpeg/prebuilt/windows/${ARCH_ALIAS} PRIVATE ${AX_ROOT_DIR}/thirdparty/curl/prebuilt/windows/${ARCH_ALIAS} PRIVATE ${AX_ROOT_DIR}/${AX_PREBUILT_DIR}/lib/Debug ) # Linking OS libs target_link_libraries(${APP_NAME} winmm Version) # Linking engine and thirdparty libs target_link_libraries(${APP_NAME} spine.lib particle3d.lib assets-manager.lib cocostudio.lib DragonBones.lib adxe.lib box2d.lib chipmunk.lib freetype.lib zlib.lib recast.lib bullet.lib jpeg-static.lib libcrypto.lib libssl.lib webp.lib pugixml.lib xxhash.lib lz4.lib clipper.lib ConvertUTF.lib poly2tri.lib astc.lib libcurl_imp.lib OpenAL32.lib ogg.lib glad.lib glfw.lib png.lib unzip.lib llhttp.lib physics-nodes.lib ) # Copy dlls to app bin dir # copy thirdparty dlls to target bin dir # copy_thirdparty_dlls(${APP_NAME} $) set(ssl_dll_suffix "") if(WIN64) set(ssl_dll_suffix "-${ARCH_ALIAS}") endif() add_custom_command(TARGET ${APP_NAME} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different "${AX_ROOT_DIR}/thirdparty/openssl/prebuilt/windows/${ARCH_ALIAS}/libcrypto-3${ssl_dll_suffix}.dll" "${AX_ROOT_DIR}/thirdparty/openssl/prebuilt/windows/${ARCH_ALIAS}/libssl-3${ssl_dll_suffix}.dll" "${AX_ROOT_DIR}/thirdparty/curl/prebuilt/windows/${ARCH_ALIAS}/libcurl.dll" "${AX_ROOT_DIR}/thirdparty/zlib/prebuilt/windows/${ARCH_ALIAS}/zlib1.dll" "${AX_ROOT_DIR}/${AX_PREBUILT_DIR}/bin/${THIRD_PARTY_ARCH}OpenAL32.dll" $) # Copy windows angle binaries if (AX_USE_COMPAT_GL) add_custom_command(TARGET ${APP_NAME} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${AX_ROOT_DIR}/thirdparty/angle/prebuilt/${ARCH_ALIAS}/libGLESv2.dll ${AX_ROOT_DIR}/thirdparty/angle/prebuilt/${ARCH_ALIAS}/libEGL.dll ${AX_ROOT_DIR}/thirdparty/angle/prebuilt/${ARCH_ALIAS}/d3dcompiler_47.dll $ ) endif() if (AX_ENABLE_MSEDGE_WEBVIEW2) if(CMAKE_GENERATOR STREQUAL "Ninja") target_link_libraries(${APP_NAME} ${AX_ROOT_DIR}/build/packages/Microsoft.Web.WebView2/build/native/${ARCH_ALIAS}/WebView2Loader.dll.lib) target_include_directories(${APP_NAME} ${AX_ROOT_DIR}/build/packages/Microsoft.Web.WebView2/build/native/include) add_custom_command(TARGET ${cocos_target} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different "${AX_ROOT_DIR}/build/packages/Microsoft.Web.WebView2/build/native/${ARCH_ALIAS}/WebView2Loader.dll" $ ) else() target_link_libraries(${APP_NAME} ${AX_ROOT_DIR}/build/packages/Microsoft.Web.WebView2/build/native/Microsoft.Web.WebView2.targets) endif() endif() endfunction(adxe_link_cxx_prebuilt) function(adxe_link_lua_prebuilt APP_NAME AX_ROOT_DIR AX_PREBUILT_DIR) adxe_link_cxx_prebuilt(${APP_NAME} ${AX_ROOT_DIR} ${AX_PREBUILT_DIR}) if (NOT AX_USE_SHARED_PREBUILT) target_compile_definitions(${APP_NAME} PRIVATE _USRLUASTATIC=1 ) endif() target_link_libraries(${APP_NAME} adxelua lua-cjson tolua plainlua) add_custom_command(TARGET ${APP_NAME} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different "${AX_ROOT_DIR}/${AX_PREBUILT_DIR}/bin/${THIRD_PARTY_ARCH}plainlua.dll" $) endfunction(adxe_link_lua_prebuilt)