require "CCBReaderLoad" HelloCocosBuilderLayer = HelloCocosBuilderLayer or {} ccb["HelloCocosBuilderLayer"] = HelloCocosBuilderLayer HelloCocosBuilderLayerOwner = HelloCocosBuilderLayerOwner or {} ccb["HelloCocosBuilderLayerOwner"] = HelloCocosBuilderLayerOwner TestMenusLayer = TestMenusLayer or {} ccb["TestMenusLayer"] = TestMenusLayer TestMenusLayerOwner = TestMenusLayerOwner or {} ccb["TestMenusLayerOwner"] = TestMenusLayerOwner TestButtonsLayer = TestButtonsLayer or {} ccb["TestButtonsLayer"] = TestButtonsLayer TestButtonsLayerOwner = TestButtonsLayerOwner or {} ccb["TestButtonsLayerOwner"] = TestButtonsLayerOwner TestHeaderLayer = TestHeaderLayer or {} ccb["TestHeaderLayer"] = TestHeaderLayer TestHeaderLayerOwner = TestHeaderLayerOwner or {} ccb["TestHeaderLayerOwner"] = TestHeaderLayerOwner TestSpritesLayer = TestSpritesLayer or {} ccb["TestSpritesLayer"] = TestSpritesLayer TestSpritesLayerOwner = TestSpritesLayerOwner or {} ccb["TestSpritesLayerOwner"] = TestSpritesLayerOwner TestParticleSystemsLayer = TestParticleSystemsLayer or {} ccb["TestParticleSystemsLayer"] = TestParticleSystemsLayer TestParticleSystemsOwner = TestParticleSystemsOwner or {} ccb["TestParticleSystemsLayerOwner"] = TestParticleSystemsLayerOwner TestAnimationsLayer = TestAnimationsLayer or {} ccb["TestAnimationsLayer"] = TestAnimationsLayer TestAnimationsLayerOwner = TestAnimationsLayerOwner or {} ccb["TestAnimationsLayerOwner"] = TestAnimationsLayerOwner TestTimelineLayer = TestTimelineLayer or {} ccb["TestTimelineLayer"] = TestTimelineLayer TestTimelineLayerOwner = TestTimelineLayerOwner or {} ccb["TestTimelineLayerOwner"] = TestTimelineLayerOwner local function onMenuItemAClicked() if nil ~= TestMenusLayer["mMenuItemStatusLabelBMFont"] then local labelBmFt = tolua.cast(TestMenusLayer["mMenuItemStatusLabelBMFont"],"CCLabelBMFont") if nil ~= labelBmFt then labelBmFt:setString("Menu Item A clicked."); end end end local function onMenuItemBClicked() if nil ~= TestMenusLayer["mMenuItemStatusLabelBMFont"] then local labelBmFt = tolua.cast(TestMenusLayer["mMenuItemStatusLabelBMFont"],"CCLabelBMFont") if nil ~= labelBmFt then labelBmFt:setString("Menu Item B clicked."); end end end local function pressedC( ... ) if nil ~= TestMenusLayer["mMenuItemStatusLabelBMFont"] then local labelBmFt = tolua.cast(TestMenusLayer["mMenuItemStatusLabelBMFont"],"CCLabelBMFont") if nil ~= labelBmFt then labelBmFt:setString("Menu Item C clicked."); end end end local function onMenuTestClicked() cclog("CCBMenuTest"); local scene = CCScene:create() local proxy = CCBProxy:create() local node = CCBReaderLoad("cocosbuilderRes/ccb/ccb/TestMenus.ccbi",proxy,true,"TestMenusLayerOwner") local layer = tolua.cast(node,"CCLayer") if nil ~= TestMenusLayerOwner["mTestTitleLabelTTF"] then local ccLabelTTF = tolua.cast(TestMenusLayerOwner["mTestTitleLabelTTF"],"CCLabelTTF") if nil ~= ccLabelTTF then ccLabelTTF:setString("ccb/ccb/TestMenus.ccbi") end end if nil ~= scene then scene:addChild(layer) scene:addChild(CreateBackMenuItem()) CCDirector:sharedDirector():pushScene(CCTransitionFade:create(0.5, scene, ccc3(0,0,0))); end end TestMenusLayer["onMenuItemAClicked"] = onMenuItemAClicked TestMenusLayer["onMenuItemBClicked"] = onMenuItemBClicked TestMenusLayer["pressedC:"] = pressedC local function onBackClicked() CCDirector:sharedDirector():popScene(); end TestHeaderLayer["onBackClicked"] = onBackClicked local function onSpriteTestClicked() cclog("CCBSpriteTest"); local scene = CCScene:create() local proxy = CCBProxy:create() local node = CCBReaderLoad("cocosbuilderRes/ccb/ccb/TestSprites.ccbi",proxy,true,"TestSpritesLayerOwner") local layer = tolua.cast(node,"CCLayer") if nil ~= TestSpritesLayerOwner["mTestTitleLabelTTF"] then local ccLabelTTF = tolua.cast(TestSpritesLayerOwner["mTestTitleLabelTTF"],"CCLabelTTF") if nil ~= ccLabelTTF then ccLabelTTF:setString("ccb/ccb/TestSprites.ccbi") end end if nil ~= scene then scene:addChild(layer) scene:addChild(CreateBackMenuItem()) CCDirector:sharedDirector():pushScene(CCTransitionFade:create(0.5, scene, ccc3(0,0,0))); end end local function onButtonTestClicked() cclog("CCBButtionTest"); local scene = CCScene:create() local proxy = CCBProxy:create() local node = CCBReaderLoad("cocosbuilderRes/ccb/ccb/TestButtons.ccbi",proxy,true,"TestButtonsLayerOwner") local layer = tolua.cast(node,"CCLayer") if nil ~= TestButtonsLayerOwner["mTestTitleLabelTTF"] then local ccLabelTTF = tolua.cast(TestButtonsLayerOwner["mTestTitleLabelTTF"],"CCLabelTTF") if nil ~= ccLabelTTF then ccLabelTTF:setString("ccb/ccb/TestButtons.ccbi") end end if nil ~= scene then scene:addChild(layer) scene:addChild(CreateBackMenuItem()) CCDirector:sharedDirector():pushScene(CCTransitionFade:create(0.5, scene, ccc3(0,0,0))); end end local function onCCControlButtonClicked() --print("cc") end TestButtonsLayer["onCCControlButtonClicked"] = onCCControlButtonClicked local function onAnimationsTestClicked() cclog("CCBAnimationsTestTest"); local scene = CCScene:create() local proxy = CCBProxy:create() local node = CCBReaderLoad("cocosbuilderRes/ccb/ccb/TestAnimations.ccbi",proxy,true,"TestAnimationsLayerOwner") local layer = tolua.cast(node,"CCLayer") if nil ~= TestAnimationsLayerOwner["mTestTitleLabelTTF"] then local ccLabelTTF = tolua.cast(TestAnimationsLayerOwner["mTestTitleLabelTTF"],"CCLabelTTF") if nil ~= ccLabelTTF then ccLabelTTF:setString("ccb/ccb/TestAnimations.ccbi") end end if nil ~= scene then scene:addChild(layer) scene:addChild(CreateBackMenuItem()) CCDirector:sharedDirector():pushScene(CCTransitionFade:create(0.5, scene, ccc3(0,0,0))); end end local function onParticleSystemTestClicked() cclog("CCBParticleSystemTest"); local scene = CCScene:create() local proxy = CCBProxy:create() local node = CCBReaderLoad("cocosbuilderRes/ccb/ccb/TestParticleSystems.ccbi",proxy,true,"TestParticleSystemsLayer") local layer = tolua.cast(node,"CCLayer") if nil ~= TestParticleSystemsLayer["mTestTitleLabelTTF"] then local ccLabelTTF = tolua.cast(TestParticleSystemsLayer["mTestTitleLabelTTF"],"CCLabelTTF") if nil ~= ccLabelTTF then ccLabelTTF:setString("ccb/ccb/TestParticleSystems.ccbi") end end if nil ~= scene then scene:addChild(layer) scene:addChild(CreateBackMenuItem()) CCDirector:sharedDirector():pushScene(CCTransitionFade:create(0.5, scene, ccc3(0,0,0))); end end local function onCCControlButtonIdleClicked() if nil ~= TestAnimationsLayer["mAnimationManager"] then local animationMgr = tolua.cast(TestAnimationsLayer["mAnimationManager"],"CCBAnimationManager") if nil ~= animationMgr then animationMgr:runAnimationsForSequenceNamedTweenDuration("Idle", 0.3) end end end local function onCCControlButtonWaveClicked() if nil ~= TestAnimationsLayer["mAnimationManager"] then local animationMgr = tolua.cast(TestAnimationsLayer["mAnimationManager"],"CCBAnimationManager") if nil ~= animationMgr then animationMgr:runAnimationsForSequenceNamedTweenDuration("Wave", 0.3) end end end local function onCCControlButtonJumpClicked() if nil ~= TestAnimationsLayer["mAnimationManager"] then local animationMgr = tolua.cast(TestAnimationsLayer["mAnimationManager"],"CCBAnimationManager") if nil ~= animationMgr then animationMgr:runAnimationsForSequenceNamedTweenDuration("Jump", 0.3) end end end local function onCCControlButtonFunkyClicked() if nil ~= TestAnimationsLayer["mAnimationManager"] then local animationMgr = tolua.cast(TestAnimationsLayer["mAnimationManager"],"CCBAnimationManager") if nil ~= animationMgr then animationMgr:runAnimationsForSequenceNamedTweenDuration("Funky", 0.3) end end end TestAnimationsLayer["onCCControlButtonIdleClicked"] = onCCControlButtonIdleClicked TestAnimationsLayer["onCCControlButtonWaveClicked"] = onCCControlButtonWaveClicked TestAnimationsLayer["onCCControlButtonJumpClicked"] = onCCControlButtonJumpClicked TestAnimationsLayer["onCCControlButtonFunkyClicked"] = onCCControlButtonFunkyClicked local function onScrollViewTestClicked() print("onScrollViewTestClicked") end local function onTimelineCallbackSoundClicked() cclog("CCBTimelineTest"); local scene = CCScene:create() local proxy = CCBProxy:create() local node = CCBReaderLoad("cocosbuilderRes/ccb/ccb/TestTimelineCallback.ccbi",proxy,true,"TestTimelineLayerOwner") local layer = tolua.cast(node,"CCLayer") if nil ~= TestTimelineLayerOwner["mTestTitleLabelTTF"] then local ccLabelTTF = tolua.cast(TestTimelineLayerOwner["mTestTitleLabelTTF"],"CCLabelTTF") if nil ~= ccLabelTTF then ccLabelTTF:setString("ccb/ccb/TestTimelineCallback.ccbi") end end if nil ~= scene then scene:addChild(layer) scene:addChild(CreateBackMenuItem()) CCDirector:sharedDirector():pushScene(CCTransitionFade:create(0.5, scene, ccc3(0,0,0))); end end function onCallback1() if nil ~= TestTimelineLayer["helloLabel"] then local ccLabelTTF = tolua.cast(TestTimelineLayer["helloLabel"],"CCLabelTTF") if nil ~= ccLabelTTF then ccLabelTTF:runAction(CCRotateBy:create(1, 360)) ccLabelTTF:setString("Callback 1"); end end end function onCallback2() if nil ~= TestTimelineLayer["helloLabel"] then local ccLabelTTF = tolua.cast(TestTimelineLayer["helloLabel"],"CCLabelTTF") if nil ~= ccLabelTTF then ccLabelTTF:runAction(CCRotateBy:create(2, 360)) ccLabelTTF:setString("Callback 2"); end end end TestTimelineLayer["onCallback1"] = onCallback1 TestTimelineLayer["onCallback2"] = onCallback2 HelloCocosBuilderLayer["onMenuTestClicked"] = onMenuTestClicked HelloCocosBuilderLayer["onSpriteTestClicked"] = onSpriteTestClicked HelloCocosBuilderLayer["onButtonTestClicked"] = onButtonTestClicked HelloCocosBuilderLayer["onAnimationsTestClicked"] = onAnimationsTestClicked HelloCocosBuilderLayer["onParticleSystemTestClicked"] = onParticleSystemTestClicked HelloCocosBuilderLayer["onScrollViewTestClicked"] = onScrollViewTestClicked HelloCocosBuilderLayer["onTimelineCallbackSoundClicked"] = onTimelineCallbackSoundClicked local function HelloCCBTestMainLayer() local proxy = CCBProxy:create() local node = CCBReaderLoad("cocosbuilderRes/ccb/HelloCocosBuilder.ccbi",proxy,true,"HelloCocosBuilderLayerOwner") local layer = tolua.cast(node,"CCLayer") return layer end function runCocosBuilder() cclog("HelloCCBSceneTestMain") local scene = CCScene:create() scene:addChild(HelloCCBTestMainLayer()) scene:addChild(CreateBackMenuItem()) return scene end