#ifndef _ANIMATIONSTESTLAYER_H_ #define _ANIMATIONSTESTLAYER_H_ #include "cocos2d.h" #include "extensions/cocos-ext.h" #include "cocosbuilder/CocosBuilder.h" class AnimationsTestLayer : public cocos2d::Layer , public cocosbuilder::CCBSelectorResolver , public cocosbuilder::CCBMemberVariableAssigner { public: CCB_STATIC_NEW_AUTORELEASE_OBJECT_WITH_INIT_METHOD(AnimationsTestLayer, create); AnimationsTestLayer(); virtual ~AnimationsTestLayer(); virtual cocos2d::SEL_MenuHandler onResolveCCBCCMenuItemSelector(Object * pTarget, const char * pSelectorName); virtual cocos2d::extension::Control::Handler onResolveCCBCCControlSelector(cocos2d::Object * pTarget, const char * pSelectorName); virtual bool onAssignCCBMemberVariable(cocos2d::Object * pTarget, const char * pMemberVariableName, cocos2d::Node * node); void onControlButtonIdleClicked(cocos2d::Object * sender, cocos2d::extension::Control::EventType pControlEvent); void onControlButtonWaveClicked(cocos2d::Object * sender, cocos2d::extension::Control::EventType pControlEvent); void onControlButtonJumpClicked(cocos2d::Object * sender, cocos2d::extension::Control::EventType pControlEvent); void onControlButtonFunkyClicked(cocos2d::Object * sender, cocos2d::extension::Control::EventType pControlEvent); void setAnimationManager(cocosbuilder::CCBAnimationManager *pAnimationManager); private: cocosbuilder::CCBAnimationManager *mAnimationManager; }; #endif