#ifndef __GEARLOOK_H__ #define __GEARLOOK_H__ #include "FairyGUIMacros.h" #include "GearBase.h" #include "cocos2d.h" NS_FGUI_BEGIN class GObject; class GTweener; class GearLook : public GearBase { public: GearLook(GObject* owner); virtual ~GearLook(); void apply() override; void updateState() override; protected: void addStatus(const std::string& pageId, ByteBuffer* buffer) override; void init() override; private: void onTweenUpdate(GTweener* tweener); void onTweenComplete(); class GearLookValue { public: float alpha; float rotation; bool grayed; bool touchable; GearLookValue(); GearLookValue(float alpha, float rotation, bool grayed, bool touchable); }; std::unordered_map _storage; GearLookValue _default; }; NS_FGUI_END #endif