#ifndef _ANIMATIONSTESTLAYER_H_ #define _ANIMATIONSTESTLAYER_H_ #include "cocos2d.h" #include "cocos-ext.h" class AnimationsTestLayer : public cocos2d::CCLayer , public cocos2d::extension::CCBSelectorResolver , public cocos2d::extension::CCBMemberVariableAssigner { public: CCB_STATIC_NEW_AUTORELEASE_OBJECT_WITH_INIT_METHOD(AnimationsTestLayer, create); AnimationsTestLayer(); virtual ~AnimationsTestLayer(); virtual cocos2d::SEL_MenuHandler onResolveCCBCCMenuItemSelector(CCObject * pTarget, cocos2d::CCString * pSelectorName); virtual cocos2d::extension::SEL_CCControlHandler onResolveCCBCCControlSelector(cocos2d::CCObject * pTarget, cocos2d::CCString * pSelectorName); virtual bool onAssignCCBMemberVariable(cocos2d::CCObject * pTarget, cocos2d::CCString * pMemberVariableName, cocos2d::CCNode * pNode); void onCCControlButtonIdleClicked(cocos2d::CCObject * pSender, cocos2d::extension::CCControlEvent pCCControlEvent); void onCCControlButtonWaveClicked(cocos2d::CCObject * pSender, cocos2d::extension::CCControlEvent pCCControlEvent); void onCCControlButtonJumpClicked(cocos2d::CCObject * pSender, cocos2d::extension::CCControlEvent pCCControlEvent); void onCCControlButtonFunkyClicked(cocos2d::CCObject * pSender, cocos2d::extension::CCControlEvent pCCControlEvent); void setAnimationManager(cocos2d::extension::CCBAnimationManager *pAnimationManager); private: cocos2d::extension::CCBAnimationManager *mAnimationManager; }; #endif