// // ___PROJECTNAMEASIDENTIFIER___AppDelegate.h // ___PROJECTNAME___ // // Created by ___FULLUSERNAME___ on ___DATE___. // Copyright ___ORGANIZATIONNAME___ ___YEAR___. All rights reserved. // #ifndef _APP_DELEGATE_H_ #define _APP_DELEGATE_H_ #include "CCApplication.h" /** @brief The cocos2d Application. The reason for implement as private inheritance is to hide some interface call by CCDirector. */ class AppDelegate : private cocos2d::CCApplication { public: AppDelegate(); virtual ~AppDelegate(); /** @brief Implement for initialize OpenGL instance, set source path, etc... */ virtual bool initInstance(); /** @brief Implement CCDirector and CCScene init code here. @return true Initialize success, app continue. @return false Initialize failed, app terminate. */ virtual bool applicationDidFinishLaunching(); /** @brief The function be called when the application enter background @param the pointer of the application */ virtual void applicationDidEnterBackground(); /** @brief The function be called when the application enter foreground @param the pointer of the application */ virtual void applicationWillEnterForeground(); }; #endif // _APP_DELEGATE_H_