/* Copyright (c) 2007 Scott Lembcke * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include #include #include #include "chipmunk.h" #include "drawSpace.h" #include "ChipmunkDemo.h" static cpSpace *space; static cpBody *staticBody; static void update(int ticks) { int steps = 1; cpFloat dt = 1.0f/60.0f/(cpFloat)steps; for(int i=0; ip; cpVect g = cpvmult(p, -50000.0f/cpvdot(p, p)); cpBodyUpdateVelocity(body, g, damping, dt); } static cpVect rand_pos(cpFloat radius) { cpVect v; do { v = cpv(frand()*(640 - 2*radius) - (320 - radius), frand()*(480 - 2*radius) - (240 - radius)); } while(cpvlength(v) < 100.0f); return v; } static void add_box() { const cpFloat size = 10.0f; const cpFloat mass = 1.0f; cpVect verts[] = { cpv(-size,-size), cpv(-size, size), cpv( size, size), cpv( size,-size), }; cpFloat radius = cpvlength(cpv(size, size)); cpBody *body = cpSpaceAddBody(space, cpBodyNew(mass, cpMomentForPoly(mass, 4, verts, cpvzero))); body->velocity_func = planetGravityVelocityFunc; body->p = rand_pos(radius); body->v = cpvmult(cpv(2*frand() - 1, 2*frand() - 1), 200); cpShape *shape = cpSpaceAddShape(space, cpPolyShapeNew(body, 4, verts, cpvzero)); shape->e = 0.0f; shape->u = 0.7f; } static cpSpace * init(void) { staticBody = cpBodyNew(INFINITY, INFINITY); staticBody->w = 0.2f; cpResetShapeIdCounter(); space = cpSpaceNew(); cpSpaceResizeActiveHash(space, 30.0f, 10000); space->iterations = 20; for(int i=0; i<30; i++) add_box(); cpShape *shape = cpSpaceAddStaticShape(space, cpCircleShapeNew(staticBody, 70.0f, cpvzero)); shape->e = 1.0f; shape->u = 1.0f; shape->layers = NOT_GRABABLE_MASK; return space; } static void destroy(void) { cpBodyFree(staticBody); cpSpaceFreeChildren(space); cpSpaceFree(space); } chipmunkDemo Planet = { "Planet", NULL, init, update, destroy, };