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-- @module TMXLayer
-- @extend SpriteBatchNode
-- @parent_module cc
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-- Returns the position in points of a given tile coordinate.
-- param tileCoordinate The tile coordinate.
-- return The position in points of a given tile coordinate.
-- @function [parent=#TMXLayer] getPositionAt
-- @param self
-- @param #vec2_table tileCoordinate
-- @return vec2_table#vec2_table ret (return value: vec2_table)
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-- Set layer orientation, which is the same as the map orientation.
-- param orientation Layer orientation,which is the same as the map orientation.
-- @function [parent=#TMXLayer] setLayerOrientation
-- @param self
-- @param #int orientation
-- @return TMXLayer#TMXLayer self (return value: cc.TMXLayer)
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-- Dealloc the map that contains the tile position from memory.
-- Unless you want to know at runtime the tiles positions, you can safely call this method.
-- If you are going to call layer->tileGIDAt() then, don't release the map.
-- @function [parent=#TMXLayer] releaseMap
-- @param self
-- @return TMXLayer#TMXLayer self (return value: cc.TMXLayer)
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-- Size of the layer in tiles.
-- return Size of the layer in tiles.
-- @function [parent=#TMXLayer] getLayerSize
-- @param self
-- @return size_table#size_table ret (return value: size_table)
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-- Set the size of the map's tile.
-- param size The size of the map's tile.
-- @function [parent=#TMXLayer] setMapTileSize
-- @param self
-- @param #size_table size
-- @return TMXLayer#TMXLayer self (return value: cc.TMXLayer)
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-- Layer orientation, which is the same as the map orientation.
-- return Layer orientation, which is the same as the map orientation.
-- @function [parent=#TMXLayer] getLayerOrientation
-- @param self
-- @return int#int ret (return value: int)
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-- Set an Properties from to layer.
-- param properties It is used to set the layer Properties.
-- @function [parent=#TMXLayer] setProperties
-- @param self
-- @param #map_table properties
-- @return TMXLayer#TMXLayer self (return value: cc.TMXLayer)
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-- Set the layer name.
-- param layerName The layer name.
-- @function [parent=#TMXLayer] setLayerName
-- @param self
-- @param #string layerName
-- @return TMXLayer#TMXLayer self (return value: cc.TMXLayer)
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-- Removes a tile at given tile coordinate.
-- param tileCoordinate The tile coordinate.
-- @function [parent=#TMXLayer] removeTileAt
-- @param self
-- @param #vec2_table tileCoordinate
-- @return TMXLayer#TMXLayer self (return value: cc.TMXLayer)
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-- Initializes a TMXLayer with a tileset info, a layer info and a map info.
-- param tilesetInfo An tileset info.
-- param layerInfo A layer info.
-- param mapInfo A map info.
-- return If initializes successfully, it will return true.
-- @function [parent=#TMXLayer] initWithTilesetInfo
-- @param self
-- @param #cc.TMXTilesetInfo tilesetInfo
-- @param #cc.TMXLayerInfo layerInfo
-- @param #cc.TMXMapInfo mapInfo
-- @return bool#bool ret (return value: bool)
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-- Creates the tiles.
-- @function [parent=#TMXLayer] setupTiles
-- @param self
-- @return TMXLayer#TMXLayer self (return value: cc.TMXLayer)
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-- @overload self, unsigned int, vec2_table, int
-- @overload self, unsigned int, vec2_table
-- @function [parent=#TMXLayer] setTileGID
-- @param self
-- @param #unsigned int gid
-- @param #vec2_table tileCoordinate
-- @param #int flags
-- @return TMXLayer#TMXLayer self (return value: cc.TMXLayer)
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-- Size of the map's tile (could be different from the tile's size).
-- return The size of the map's tile.
-- @function [parent=#TMXLayer] getMapTileSize
-- @param self
-- @return size_table#size_table ret (return value: size_table)
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-- Return the value for the specific property name.
-- param propertyName The specific property name.
-- return Return the value for the specific property name.
-- @function [parent=#TMXLayer] getProperty
-- @param self
-- @param #string propertyName
-- @return Value#Value ret (return value: cc.Value)
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-- Set size of the layer in tiles.
-- param size Size of the layer in tiles.
-- @function [parent=#TMXLayer] setLayerSize
-- @param self
-- @param #size_table size
-- @return TMXLayer#TMXLayer self (return value: cc.TMXLayer)
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-- Get the layer name.
-- return The layer name.
-- @function [parent=#TMXLayer] getLayerName
-- @param self
-- @return string#string ret (return value: string)
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-- Set tileset information for the layer.
-- param info The tileset information for the layer.
-- js NA
-- @function [parent=#TMXLayer] setTileSet
-- @param self
-- @param #cc.TMXTilesetInfo info
-- @return TMXLayer#TMXLayer self (return value: cc.TMXLayer)
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-- Tileset information for the layer.
-- return Tileset information for the layer.
-- @function [parent=#TMXLayer] getTileSet
-- @param self
-- @return TMXTilesetInfo#TMXTilesetInfo ret (return value: cc.TMXTilesetInfo)
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-- @overload self
-- @overload self
-- @function [parent=#TMXLayer] getProperties
-- @param self
-- @return map_table#map_table ret (return value: map_table)
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-- Returns the tile (Sprite) at a given a tile coordinate.
-- The returned Sprite will be already added to the TMXLayer. Don't add it again.
-- The Sprite can be treated like any other Sprite: rotated, scaled, translated, opacity, color, etc.
-- You can remove either by calling:
-- - layer->removeChild(sprite, cleanup);
-- - or layer->removeTileAt(Vec2(x,y));
-- param tileCoordinate A tile coordinate.
-- return Returns the tile (Sprite) at a given a tile coordinate.
-- @function [parent=#TMXLayer] getTileAt
-- @param self
-- @param #vec2_table tileCoordinate
-- @return Sprite#Sprite ret (return value: cc.Sprite)
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-- Creates a TMXLayer with an tileset info, a layer info and a map info.
-- param tilesetInfo An tileset info.
-- param layerInfo A layer info.
-- param mapInfo A map info.
-- return An autorelease object.
-- @function [parent=#TMXLayer] create
-- @param self
-- @param #cc.TMXTilesetInfo tilesetInfo
-- @param #cc.TMXLayerInfo layerInfo
-- @param #cc.TMXMapInfo mapInfo
-- @return TMXLayer#TMXLayer ret (return value: cc.TMXLayer)
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--
-- @function [parent=#TMXLayer] addChild
-- @param self
-- @param #cc.Node child
-- @param #int zOrder
-- @param #int tag
-- @return TMXLayer#TMXLayer self (return value: cc.TMXLayer)
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-- js NA
-- @function [parent=#TMXLayer] getDescription
-- @param self
-- @return string#string ret (return value: string)
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--
-- @function [parent=#TMXLayer] removeChild
-- @param self
-- @param #cc.Node child
-- @param #bool cleanup
-- @return TMXLayer#TMXLayer self (return value: cc.TMXLayer)
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-- js ctor
-- @function [parent=#TMXLayer] TMXLayer
-- @param self
-- @return TMXLayer#TMXLayer self (return value: cc.TMXLayer)
return nil