#ifndef __PERFORMANCE_TEST_H__ #define __PERFORMANCE_TEST_H__ #include "../testBasic.h" class PerformanceMainLayer : public Layer { public: virtual void onEnter() override; bool onTouchBegan(Touch* touches, Event *event); void onTouchMoved(Touch* touches, Event *event); void onMouseScroll(Event *event); protected: Vec2 _beginPos; Menu* _itemMenu; static Vec2 _CurrentPos; }; class PerformBasicLayer : public Layer { public: PerformBasicLayer(bool bControlMenuVisible, int nMaxCases = 0, int nCurCase = 0); virtual void onEnter() override; virtual void restartCallback(Ref* sender); virtual void nextCallback(Ref* sender); virtual void backCallback(Ref* sender); virtual void showCurrentTest() = 0; virtual void toMainLayer(Ref* sender); protected: bool _controlMenuVisible; int _maxCases; int _curCase; }; class PerformanceTestScene : public TestScene { public: virtual void runThisTest(); }; #endif