#ifndef __GTWEENER_H__ #define __GTWEENER_H__ #include "FairyGUIMacros.h" #include "cocos2d.h" #include "EaseType.h" #include "TweenValue.h" #include "TweenPropType.h" NS_FGUI_BEGIN class GPath; class GTweener : public cocos2d::Ref { public: typedef std::function GTweenCallback; typedef std::function GTweenCallback0; GTweener(); ~GTweener(); GTweener* setDelay(float value); float getDelay() const { return _delay; } GTweener* setDuration(float value); float getDuration() const { return _duration; } GTweener* setBreakpoint(float value); GTweener* setEase(EaseType value); GTweener* setEasePeriod(float value); GTweener* setEaseOvershootOrAmplitude(float value); GTweener* setRepeat(int repeat, bool yoyo = false); int getRepeat() const { return _repeat; } GTweener* setTimeScale(float value); GTweener* setSnapping(bool value); GTweener* setTargetAny(void* value); GTweener* setTarget(cocos2d::Ref* target); GTweener* setTarget(cocos2d::Ref* target, TweenPropType propType); void* getTarget() const { return _target; } GTweener* setUserData(const cocos2d::Value& value); GTweener* setPath(GPath* path); const cocos2d::Value& getUserData() const { return _userData; } GTweener* onUpdate(GTweenCallback callback); GTweener* onStart(GTweenCallback callback); GTweener* onComplete(GTweenCallback0 callback); GTweener* onComplete1(GTweenCallback callback); float getNormalizedTime() const { return _normalizedTime; } bool isCompleted() const { return _ended != 0; } bool allCompleted() const { return _ended == 1; } GTweener* setPaused(bool paused); void seek(float time); void kill(bool complete = false); TweenValue startValue; TweenValue endValue; TweenValue value; TweenValue deltaValue; private: GTweener* _to(float start, float end, float duration); GTweener* _to(const cocos2d::Vec2& start, const cocos2d::Vec2& end, float duration); GTweener* _to(const cocos2d::Vec3& start, const cocos2d::Vec3& end, float duration); GTweener* _to(const cocos2d::Vec4& start, const cocos2d::Vec4& end, float duration); GTweener* _to(const cocos2d::Color4B& start, const cocos2d::Color4B& end, float duration); GTweener* _to(double start, double end, float duration); GTweener* _shake(const cocos2d::Vec2& start, float amplitude, float duration); void _init(); void _reset(); void _update(float dt); void update(); void callStartCallback(); void callUpdateCallback(); void callCompleteCallback(); private: void* _target; cocos2d::Ref* _refTarget; TweenPropType _propType; bool _killed; bool _paused; float _delay; float _duration; float _breakpoint; EaseType _easeType; float _easeOvershootOrAmplitude; float _easePeriod; int _repeat; bool _yoyo; float _timeScale; bool _snapping; cocos2d::Value _userData; int _valueSize; GPath* _path; GTweenCallback _onUpdate; GTweenCallback _onStart; GTweenCallback _onComplete; GTweenCallback0 _onComplete0; bool _started; int _ended; float _elapsedTime; float _normalizedTime; friend class GTween; friend class TweenManager; }; NS_FGUI_END #endif