#include "ProgramStateRegistry.h" CC_BACKEND_BEGIN static ProgramStateRegistry* _sharedStateRegistry = nullptr; /** returns the shared instance */ ProgramStateRegistry* ProgramStateRegistry::getInstance() { if (_sharedStateRegistry) return _sharedStateRegistry; _sharedStateRegistry = new (std::nothrow) ProgramStateRegistry(); if (!_sharedStateRegistry->init()) { CC_SAFE_RELEASE_NULL(_sharedStateRegistry); } return _sharedStateRegistry; } /** purges the cache. It releases the retained instance. */ void ProgramStateRegistry::destroyInstance() { CC_SAFE_RELEASE_NULL(_sharedStateRegistry); } bool ProgramStateRegistry::init() { return true; } void ProgramStateRegistry::registerProgram(ProgramType programType, int textureFormatEXT, Program* program) { uint32_t key = (static_cast(programType) << 16) | textureFormatEXT; auto it = this->_registry.find(key); if (it == this->_registry.end()) this->_registry.emplace(key, program); else it->second = program; } void ProgramStateRegistry::clearPrograms() { this->_registry.clear(); } ProgramState* ProgramStateRegistry::newProgramState(ProgramType programType, int textureFormatEXT) { uint32_t key = (static_cast(programType) << 16) | textureFormatEXT; auto it = this->_registry.find(key); if (it != this->_registry.end()) { auto fallback = it->second; if (fallback) return new(std::nothrow) ProgramState(fallback); } return new(std::nothrow) ProgramState(Program::getBuiltinProgram((ProgramType)programType)); } ProgramType ProgramStateRegistry::getProgramType(ProgramType programType, int textureFormatEXT) { uint32_t key = (static_cast(programType) << 16) | textureFormatEXT; auto it = this->_registry.find(key); if (it != this->_registry.end()) { auto fallback = it->second; if (fallback) return fallback->getProgramType(); } return programType; } //end of _backend group /// @} CC_BACKEND_END