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-- @module ShatteredTiles3D
-- @extend TiledGrid3DAction
-- @parent_module cc

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--  creates the action with a range, whether of not to shatter Z vertices, a grid size and duration 
-- @function [parent=#ShatteredTiles3D] create 
-- @param self
-- @param #float duration
-- @param #size_table gridSize
-- @param #int range
-- @param #bool shatterZ
-- @return ShatteredTiles3D#ShatteredTiles3D ret (return value: cc.ShatteredTiles3D)
        
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-- 
-- @function [parent=#ShatteredTiles3D] clone 
-- @param self
-- @return ShatteredTiles3D#ShatteredTiles3D ret (return value: cc.ShatteredTiles3D)
        
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-- 
-- @function [parent=#ShatteredTiles3D] update 
-- @param self
-- @param #float time
        
return nil