#ifndef _CONTROLLER_H_ #define _CONTROLLER_H_ #include "cocos2d.h" USING_NS_CC; class TestController : public CCLayer { public: TestController(); ~TestController(); void menuCallback(CCObject * pSender); void closeCallback(CCObject * pSender); virtual void ccTouchesBegan(CCSet *pTouches, CCEvent *pEvent); virtual void ccTouchesMoved(CCSet *pTouches, CCEvent *pEvent); private: CCPoint m_tBeginPos; CCMenu* m_pItemMenu; }; #endif