#ifndef __MARGIN_H__ #define __MARGIN_H__ #include "FairyGUIMacros.h" NS_FGUI_BEGIN //copy from ax::ui::Margin class Margin { public: /** * Left margin. */ float left; /** * Top margin. */ float top; /** * Right margin. */ float right; /** * Bottom margin. */ float bottom; public: /** * Default constructor. */ Margin(); /** * Construct a Margin instance with left, top, right and bottom margins. *@param l Left margin in float. *@param t Top margin in float. *@param r Right margin in float. *@param b Bottom margin in float. */ Margin(float l, float t, float r, float b); /** * Copy constructor. */ Margin(const Margin& other); /** * Copy assignment operator. */ Margin& operator= (const Margin& other); /** * Change margin with left, top, right and bottom margin. *@param l Left margin in float. *@param t Top margin in float. *@param r Right margin in float. *@param b Bottom margin in float. */ void setMargin(float l, float t, float r, float b); /** * Test equality of two margins. *@param target A Margin instance. *@return True if two margins are equal, false otherwise. */ bool equals(const Margin& target) const; /** * A margin constant with all margins equal zero. */ static const Margin ZERO; }; NS_FGUI_END #endif