/**************************************************************************** Copyright (c) 2010 cocos2d-x.org http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "TG3.h" #include "ssBackLightControl.h" #include "EGL/egl.h" #include "GLES/gl.h" #include "CCSet.h" #include "CCDirector.h" #include "CCTouch.h" #include "CCTouchDispatcher.h" #include "TCOM_Sensors_Interface.h" #include "CCAccelerometer.h" #include "CCKeypadDispatcher.h" #include "CCIMEDispatcher.h" #include "CCApplication.h" #include "ccMacros.h" namespace cocos2d { class CCEGL { public: ~CCEGL() { if (EGL_NO_DISPLAY == m_eglDisplay) { return; } if (EGL_NO_SURFACE != m_eglSurface) { eglDestroySurface(m_eglDisplay, m_eglSurface); } if (EGL_NO_CONTEXT != m_eglContext) { eglDestroyContext(m_eglDisplay, m_eglContext); } eglMakeCurrent(m_eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); eglTerminate(m_eglDisplay); } static CCEGL * create(TWindow * pWindow) { CCEGL * pEGL = new CCEGL; Boolean bSuccess = FALSE; do { CC_BREAK_IF(! pEGL); TUChar szError[] = {'E','R','R','O','R',0}; TUChar szEglInitFailed[] = {'e','g','l','I','n','i','t','i','a','l','i','z','e',' ','f','a','i','l','e','d',0}; TUChar szCreateContextFailed[] = {'e','g','l','C','r','e','a','t','e','C','o','n','t','e','x','t',' ','f','a','i','l','e','d',0}; TUChar szEglCreateWindowSurfaceFailed[] = {'e','g','l','C','r','e','a','t','e','W','i','n','d','o','w','S','u','r','f','a','c','e',' ','f','a','i','l','e','d',0}; TUChar szEglMakeCurrentFailed[] = {'e','g','l','M','a','k','e','C','u','r','r','e','n','t',' ','f','a','i','l','e','d',0}; pEGL->m_eglNativeWindow = pWindow; EGLDisplay eglDisplay; CC_BREAK_IF(EGL_NO_DISPLAY == (eglDisplay = eglGetDisplay(pEGL->m_eglNativeDisplay))); EGLint nMajor, nMinor; EGLBoolean bEglRet; bEglRet = eglInitialize(eglDisplay, &nMajor, &nMinor); if ( EGL_FALSE == bEglRet || 1 != nMajor ) { TApplication::GetCurrentApplication()->MessageBox(szEglInitFailed, szError, WMB_OK); break; } const EGLint aConfigAttribs[] = { EGL_LEVEL, 0, EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL_NATIVE_RENDERABLE, EGL_FALSE, EGL_DEPTH_SIZE, 16, EGL_NONE, }; EGLint iConfigs; EGLConfig eglConfig; CC_BREAK_IF( EGL_FALSE == eglChooseConfig(eglDisplay, aConfigAttribs, &eglConfig, 1, &iConfigs) || (iConfigs != 1) ); EGLContext eglContext = eglCreateContext(eglDisplay, eglConfig, NULL, NULL); if (EGL_NO_CONTEXT == eglContext) { TApplication::GetCurrentApplication()->MessageBox(szCreateContextFailed, szError, WMB_OK); break; } EGLSurface eglSurface; eglSurface = eglCreateWindowSurface(eglDisplay, eglConfig, pEGL->m_eglNativeWindow, NULL); if (EGL_NO_SURFACE == eglSurface) { TApplication::GetCurrentApplication()->MessageBox(szEglCreateWindowSurfaceFailed, szError, WMB_OK); break; } bEglRet = eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext); if (EGL_FALSE == bEglRet) { TApplication::GetCurrentApplication()->MessageBox(szEglMakeCurrentFailed, szError, WMB_OK); break; } pEGL->m_eglDisplay = eglDisplay; pEGL->m_eglConfig = eglConfig; pEGL->m_eglContext = eglContext; pEGL->m_eglSurface = eglSurface; bSuccess = TRUE; } while (0); if (! bSuccess) { CC_SAFE_DELETE(pEGL); } return pEGL; } void resizeSurface() { // if (! m_eglWnd || EGL_NO_DISPLAY == m_eglDisplay) // { // return; // } // // // release old surface // if (EGL_NO_SURFACE != m_eglSurface) // { // eglDestroySurface(m_eglDisplay, m_eglSurface); // m_eglSurface = EGL_NO_SURFACE; // } // // // create new surface and make current // m_eglSurface = eglCreateWindowSurface(m_eglDisplay, m_eglConfig, m_eglWnd, NULL); // eglMakeCurrent(m_eglDisplay, m_eglSurface, m_eglSurface, m_eglContext); } void swapBuffers() { if (EGL_NO_DISPLAY != m_eglDisplay) { eglSwapBuffers(m_eglDisplay, m_eglSurface); } } private: CCEGL() : m_eglNativeWindow(NULL) , m_eglNativeDisplay(EGL_DEFAULT_DISPLAY) , m_eglDisplay(EGL_NO_DISPLAY) , m_eglConfig(0) , m_eglSurface(EGL_NO_SURFACE) , m_eglContext(EGL_NO_CONTEXT) {} EGLNativeWindowType m_eglNativeWindow; EGLNativeDisplayType m_eglNativeDisplay; EGLDisplay m_eglDisplay; EGLConfig m_eglConfig; EGLSurface m_eglSurface; EGLContext m_eglContext; }; // We add a space character in the TEdit box. // If not do like this, once the IME closed, the chars inputted will can't be deleted. static const TUChar s_BaseStr[] = { ' ', '\0'}; class CCInputView : public TWindow { public: CCInputView(TApplication * pApp) : TWindow(pApp) , m_pTextField(NULL) , m_nTextLen(1) { } virtual Boolean EventHandler(TApplication * pApp, EventType * pEvent) { Boolean bRet = FALSE; switch (pEvent->eType) { case EVENT_WinInit: do { m_pTextField = new TEdit; CC_BREAK_IF(! m_pTextField); if (! m_pTextField->Create(this)) { delete m_pTextField; m_pTextField = 0; break; } // add a space character into the TEdit and update the insert point m_pTextField->SetCaption(s_BaseStr, FALSE); m_pTextField->SetInsertPoint(1); this->SetWindowMovieMode(TG3_WINDOW_MOVIE_MODE_NONE, TG3_WINDOW_MOVIE_MODE_NONE); m_pTextField->SetFocusStatus(TRUE); TRectangle rcTextField(0, 0, 1, 1); m_pTextField->SetBounds(&rcTextField); ImeOpenIme(IME_MODE_STATIC, IME_CLASS_UNDEFINED); bRet = TRUE; } while (0); break; case EVENT_WinClose: ImeCloseIme(); break; case EVENT_WinImeStatusNotify: { EosImeNotifyEventType * pNotify = (EosImeNotifyEventType*)pEvent; if (IME_NOTIFY_TYPE_KEYBOARD_SIZE == pNotify->notifyType) { RectangleType rcKbd = pNotify->rtKeyboard; // let text field out of window TRectangle rcTextField( rcKbd.topLeft.X + rcKbd.extent.X, rcKbd.topLeft.Y + rcKbd.extent.Y, rcKbd.extent.X, rcKbd.extent.Y); m_pTextField->SetBounds(&rcTextField); // let input view rectangle same as keyboard TRectangle rcWnd(rcKbd); this->SetBounds(&rcWnd); // calculate the keyboard coordination in EGLView. Int32 nScrWidth = TApplication::GetCurrentApplication()->GetScreenWidth(); Int32 nScrHeight = TApplication::GetCurrentApplication()->GetScreenHeight(); //keyboard open m_rcBegin = CCRectMake((float)0 , (float)0 - rcKbd.extent.Y , (float)rcKbd.extent.X , (float)rcKbd.extent.Y); m_rcEnd = CCRectMake((float)0 , (float)0 , (float)rcKbd.extent.X , (float)rcKbd.extent.Y); CCIMEKeyboardNotificationInfo info; info.begin = m_rcBegin; info.end = m_rcEnd; info.duration = 0; CCIMEDispatcher::sharedDispatcher()->dispatchKeyboardWillShow(info); CCIMEDispatcher::sharedDispatcher()->dispatchKeyboardDidShow(info); } else if (IME_NOTIFY_TYPE_IME_CLOSE == pNotify->notifyType) { CCIMEKeyboardNotificationInfo info; info.begin = m_rcEnd; info.end = m_rcBegin; info.duration = 0; CCIMEDispatcher::sharedDispatcher()->dispatchKeyboardWillHide(info); CCIMEDispatcher::sharedDispatcher()->dispatchKeyboardDidHide(info); } } break; case EVENT_FieldChanged: do { CC_BREAK_IF(pEvent->sParam1 != m_pTextField->GetId()); const TUChar * ptszText = m_pTextField->GetCaption(); CC_BREAK_IF(! ptszText); int nLen = TUString::StrLen(ptszText); if (nLen > m_nTextLen) { char szText[MAX_PATH] = {0}; CCIMEDispatcher::sharedDispatcher()->dispatchInsertText(szText , TUString::StrUnicodeToStrUtf8((Char *)szText, ptszText + m_nTextLen)); m_nTextLen = nLen; } else if (nLen < m_nTextLen) { for (int i = m_nTextLen - nLen; i > 0; --i) { CCIMEDispatcher::sharedDispatcher()->dispatchDeleteBackward(); } m_nTextLen = nLen; } else { const char * pszReturn = "\n"; CCIMEDispatcher::sharedDispatcher()->dispatchInsertText(pszReturn, 1); } if (0 == nLen) { // add a space character into the TEdit and update the insert point m_pTextField->SetCaption(s_BaseStr, FALSE); m_pTextField->SetInsertPoint(1); m_nTextLen = 1; } } while (0); break; case EVENT_PenDown: case EVENT_PenMove: case EVENT_PenUp: // if input view doesn't process the pen event, // means the pen event out of input view, // let CCEGLView process if (! TWindow::EventHandler(pApp, pEvent)) { CCEGLView::sharedOpenGLView().EventHandler(pApp, pEvent); bRet = TRUE; } break; } if (! bRet) { return TWindow::EventHandler(pApp, pEvent); } return bRet; } private: TEdit * m_pTextField; int m_nTextLen; CCRect m_rcBegin; CCRect m_rcEnd; }; ////////////////////////////////////////////////////////////////////////// // implement CCEGLView ////////////////////////////////////////////////////////////////////////// static CCEGLView* s_pMainWindow = NULL; #define MAX_TOUCHES 4 static CCTouch *s_pTouches[MAX_TOUCHES] = { NULL }; CCEGLView::CCEGLView(TApplication * pApp) : TWindow(pApp) , m_pDelegate(NULL) , m_pEGL(NULL) , m_fScreenScaleFactor(1.0f) , m_pInputView(0) { } CCEGLView::~CCEGLView() { CC_SAFE_DELETE(m_pDelegate); CC_SAFE_DELETE(m_pEGL); } Boolean CCEGLView::Create(int nWidthInPoints, int nHeightInPoints, UInt32 eRotateMode) { // record the window size in points m_tSizeInPoints.SetWidth(nWidthInPoints); m_tSizeInPoints.SetHeight(nHeightInPoints); // get the screen size TApplication* pApp = TApplication::GetCurrentApplication(); Int32 nWidth = pApp->GetScreenWidth(); Int32 nHeight = pApp->GetScreenHeight(); // calculate the factor and the rect of view port m_fScreenScaleFactor = MIN((float)nWidth / nWidthInPoints, (float)nHeight / nHeightInPoints); int viewPortW = (int)(m_tSizeInPoints.Width() * m_fScreenScaleFactor); int viewPortH = (int)(m_tSizeInPoints.Height() * m_fScreenScaleFactor); m_rcViewPort.SetX((nWidth - viewPortW) / 2); m_rcViewPort.SetY((nHeight - viewPortH) / 2); m_rcViewPort.SetWidth(viewPortW); m_rcViewPort.SetHeight(viewPortH); Boolean bRet = TWindow::Create(&TRectangle(0, 0, nWidth, nHeight)); if (bRet) { s_pMainWindow = this; if (WM_WINDOW_ROTATE_MODE_NORMAL != eRotateMode) { CCApplication::setDesignOrientation(eRotateMode); CCDirector::sharedDirector()->setDeviceOrientation(CCDeviceOrientationPortrait); } } return bRet; } Boolean CCEGLView::AfterCreate(void) { return (m_pEGL = CCEGL::create(this)) ? TRUE : FALSE; } Boolean CCEGLView::EventHandler(TApplication * pApp, EventType * pEvent) { Boolean bHandled = FALSE; switch(pEvent->eType) { case EVENT_WinInit: CfgRegisterScreenSwitchNotify(GetWindowHwndId(), 0); bHandled = TRUE; break; case EVENT_WinPaint: if (CfgGetScreenStatus()) { // draw CCDirector::sharedDirector()->mainLoop(); } bHandled = TRUE; break; case EVENT_PenDown: bHandled = onPenDown(pEvent, 0); break; case EVENT_PenMove: bHandled = onPenMove(pEvent); break; case EVENT_PenUp: bHandled = onPenUp(pEvent, 0); break; case EVENT_MultiTouchDown: bHandled = onPenDown(pEvent, pEvent->lParam3); break; case EVENT_MultiTouchUp: bHandled = onPenUp(pEvent, pEvent->lParam3); break; case EVENT_KeyCommand: { if (pEvent->sParam1 == SYS_KEY_SOFTKEY_RIGHT_UP || pEvent->sParam1 == SYS_KEY_SOFTKEY_RIGHT_LONG) { bHandled = CCKeypadDispatcher::sharedDispatcher()->dispatchKeypadMSG(kTypeBackClicked); } else if (pEvent->sParam1 == KEY_COMMAND_MAINMENU) { bHandled = CCKeypadDispatcher::sharedDispatcher()->dispatchKeypadMSG(kTypeMenuClicked); } } break; case MESSAGE_SENSORS_DATA: { TG3SensorsDataType data; if (Sys_GetMessageBody((MESSAGE_t *)pEvent, &data, sizeof(TG3SensorsDataType)) == sizeof(TG3SensorsDataType) && TG3_SENSOR_TYPE_ACCELEROMETER == data.sensorMask) { // convert the data to iphone format CCAcceleration AccValue; AccValue.x = -(data.acceleration.x / TG3_GRAVITY_EARTH); AccValue.y = -(data.acceleration.y / TG3_GRAVITY_EARTH); AccValue.z = -(data.acceleration.z / TG3_GRAVITY_EARTH); AccValue.timestamp = (double) TimGetTicks() / 100; // call delegates' didAccelerate function CCAccelerometer::sharedAccelerometer()->didAccelerate(&AccValue); bHandled = TRUE; } } break; case EVENT_WinClose: CfgUnRegisterScreenSwitchNotify(GetWindowHwndId(), 0); // Stop the application since the main form has been closed pApp->SendStopEvent(); break; case EVENT_ScreenSwitchNotify: { CCApplication::sharedApplication().switchNotify(pEvent->sParam1); break; } } if (! bHandled) { return TWindow::EventHandler(pApp, pEvent); } return bHandled; } Boolean CCEGLView::onPenDown(EventType* pEvent, Int32 nIndex) { if (m_pDelegate && nIndex < MAX_TOUCHES) { CCTouch* pTouch = s_pTouches[nIndex]; if (!pTouch) { pTouch = new CCTouch; } pTouch->SetTouchInfo(0, (float)(pEvent->sParam1 - m_rcViewPort.X()) / m_fScreenScaleFactor, (float)(pEvent->sParam2 - m_rcViewPort.Y()) / m_fScreenScaleFactor); s_pTouches[nIndex] = pTouch; CCSet set; set.addObject(pTouch); m_pDelegate->touchesBegan(&set, NULL); } return FALSE; } Boolean CCEGLView::onPenUp(EventType* pEvent, Int32 nIndex) { if (m_pDelegate && nIndex < MAX_TOUCHES) { CCTouch* pTouch = s_pTouches[nIndex]; if (pTouch) { CCSet set; pTouch->SetTouchInfo(0, (float)(pEvent->sParam1 - m_rcViewPort.X()) / m_fScreenScaleFactor, (float)(pEvent->sParam2 - m_rcViewPort.Y()) / m_fScreenScaleFactor); set.addObject(pTouch); m_pDelegate->touchesEnded(&set, NULL); pTouch->release(); for (Int32 i = nIndex; i < MAX_TOUCHES; ++i) { if (i != (MAX_TOUCHES - 1)) { s_pTouches[i] = s_pTouches[i + 1]; } else { s_pTouches[i] = NULL; } } } } return FALSE; } Boolean CCEGLView::onPenMove(EventType* pEvent) { do { CC_BREAK_IF(!m_pDelegate); Int32 nCount = EvtGetPenMultiPointCount(pEvent); CC_BREAK_IF(nCount <= 0 || nCount > MAX_TOUCHES); CCSet set; Int32 nPosX, nPosY; for (Int32 i = 0; i < nCount; ++i) { CCTouch* pTouch = s_pTouches[i]; CC_BREAK_IF(!pTouch); EvtGetPenMultiPointXY(pEvent, i, &nPosX, &nPosY); pTouch->SetTouchInfo(0, (float) (nPosX - m_rcViewPort.X()) / m_fScreenScaleFactor, (float) (nPosY - m_rcViewPort.Y()) / m_fScreenScaleFactor); set.addObject(pTouch); } m_pDelegate->touchesMoved(&set, NULL); } while (0); return FALSE; } CCSize CCEGLView::getSize() { return CCSize((float)m_tSizeInPoints.Width(), (float)m_tSizeInPoints.Height()); } CCRect CCEGLView::getFrame() { TRectangle rc; GetClientBounds(&rc); return (CCRect((float)rc.X(), (float)rc.Y(), (float)rc.Width(), (float)rc.Height())); } bool CCEGLView::isOpenGLReady() { return (NULL != m_pEGL); } void CCEGLView::release() { CloseWindow(); } void CCEGLView::setTouchDelegate(EGLTouchDelegate * pDelegate) { m_pDelegate = pDelegate; } void CCEGLView::swapBuffers() { if (m_pEGL) { m_pEGL->swapBuffers(); } } bool CCEGLView::canSetContentScaleFactor() { // can scale content? return false; } void CCEGLView::setContentScaleFactor(float contentScaleFactor) { // if it supports scaling content, set it m_fScreenScaleFactor = contentScaleFactor; } void CCEGLView::setViewPortInPoints(float x, float y, float w, float h) { if (m_pEGL) { float factor = m_fScreenScaleFactor / CC_CONTENT_SCALE_FACTOR(); glViewport((GLint)(x * factor) + m_rcViewPort.X(), (GLint)(y * factor) + m_rcViewPort.Y(), (GLint)(w * factor), (GLint)(h * factor)); } } void CCEGLView::setScissorInPoints(float x, float y, float w, float h) { if (m_pEGL) { float factor = m_fScreenScaleFactor / CC_CONTENT_SCALE_FACTOR(); glScissor((GLint)(x * factor) + m_rcViewPort.X(), (GLint)(y * factor) + m_rcViewPort.Y(), (GLint)(w * factor), (GLint)(h * factor)); } } void CCEGLView::setIMEKeyboardState(bool bOpen) { do { // if input view opened, close it first if (m_pInputView) { m_pInputView->CloseWindow(); m_pInputView = 0; } CC_BREAK_IF(! bOpen); // open input view m_pInputView = new CCInputView(TApplication::GetCurrentApplication()); CC_BREAK_IF(! m_pInputView); TRectangle rcInputView(0, 0, 1, 1); if (! m_pInputView->Create(&rcInputView)) { delete m_pInputView; m_pInputView = 0; break; } UInt32 eOritation = CCApplication::getDesignOrientation(); if (WM_WINDOW_ROTATE_MODE_NORMAL != eOritation) { m_pInputView->RotateWindow(eOritation); } } while (0); } CCEGLView& CCEGLView::sharedOpenGLView() { CC_ASSERT(s_pMainWindow); return *s_pMainWindow; } } // end of namespace cocos2d