-------------------------------- -- @module Scene -- @extend Node -- @parent_module cc -------------------------------- -- -- @function [parent=#Scene] initWithPhysics -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- -- @function [parent=#Scene] setCameraOrderDirty -- @param self -- @return Scene#Scene self (return value: cc.Scene) -------------------------------- -- @overload self, cc.Renderer, mat4_table, mat4_table, unsigned int -- @overload self, cc.Renderer, mat4_table, mat4_table -- @function [parent=#Scene] render -- @param self -- @param #cc.Renderer renderer -- @param #mat4_table eyeTransforms -- @param #mat4_table eyeProjections -- @param #unsigned int multiViewCount -- @return Scene#Scene self (return value: cc.Scene) -------------------------------- -- -- @function [parent=#Scene] stepPhysicsAndNavigation -- @param self -- @param #float deltaTime -- @return Scene#Scene self (return value: cc.Scene) -------------------------------- -- -- @function [parent=#Scene] onProjectionChanged -- @param self -- @param #cc.EventCustom event -- @return Scene#Scene self (return value: cc.Scene) -------------------------------- -- Get the physics world of the scene.
-- return The physics world of the scene.
-- js NA -- @function [parent=#Scene] getPhysicsWorld -- @param self -- @return PhysicsWorld#PhysicsWorld ret (return value: cc.PhysicsWorld) -------------------------------- -- -- @function [parent=#Scene] initWithSize -- @param self -- @param #size_table size -- @return bool#bool ret (return value: bool) -------------------------------- -- Get the default camera.
-- js NA
-- return The default camera of scene. -- @function [parent=#Scene] getDefaultCamera -- @param self -- @return Camera#Camera ret (return value: cc.Camera) -------------------------------- -- Creates a new Scene object with a predefined Size.
-- param size The predefined size of scene.
-- return An autoreleased Scene object.
-- js NA -- @function [parent=#Scene] createWithSize -- @param self -- @param #size_table size -- @return Scene#Scene ret (return value: cc.Scene) -------------------------------- -- Creates a new Scene object.
-- return An autoreleased Scene object. -- @function [parent=#Scene] create -- @param self -- @return Scene#Scene ret (return value: cc.Scene) -------------------------------- -- Create a scene with physics.
-- return An autoreleased Scene object with physics.
-- js NA -- @function [parent=#Scene] createWithPhysics -- @param self -- @return Scene#Scene ret (return value: cc.Scene) -------------------------------- -- -- @function [parent=#Scene] init -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- -- @function [parent=#Scene] getDescription -- @param self -- @return string#string ret (return value: string) -------------------------------- -- override function -- @function [parent=#Scene] removeAllChildren -- @param self -- @return Scene#Scene self (return value: cc.Scene) -------------------------------- -- -- @function [parent=#Scene] Scene -- @param self -- @return Scene#Scene self (return value: cc.Scene) return nil