Debug Win32 Release Win32 libAudio {F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6} CocosDenshion.win32 Win32Proj StaticLibrary NotSet v100 v110 v110_xp v120 v120_xp StaticLibrary NotSet v100 v110 v110_xp v120 v120_xp <_ProjectFileVersion>10.0.40219.1 $(SolutionDir)$(Configuration).win32\ $(Configuration).win32\ false $(SolutionDir)$(Configuration).win32\ $(Configuration).win32\ false AllRules.ruleset AllRules.ruleset $(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\lib;$(LibraryPath) $(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\lib;$(LibraryPath) Disabled $(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;..\Include;%(AdditionalIncludeDirectories) WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions) false EnableFastChecks MultiThreadedDebugDLL Level3 EditAndContinue 4251 true winmm.lib;libcocos2d.lib;%(AdditionalDependencies) $(OutDir)$(ProjectName).dll true Windows $(TargetDir)$(TargetName).lib MachineX86 $(OutDir) $(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;..\Include;%(AdditionalIncludeDirectories) WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions) MultiThreadedDLL Level3 None 4251 true MinSpace false winmm.lib;libcocos2d.lib;%(AdditionalDependencies) $(OutDir)$(ProjectName).dll true Windows true true $(TargetDir)$(TargetName).lib MachineX86 $(OutDir)