/**************************************************************************** Copyright (c) 2014 cocos2d-x.org http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "SpriteReader.h" #include "cocostudio/CSParseBinary_generated.h" #include "cocostudio/FlatBuffersSerialize.h" #include "cocostudio/WidgetReader/NodeReader/NodeReader.h" #include "tinyxml2.h" #include "flatbuffers/flatbuffers.h" USING_NS_CC; using namespace flatbuffers; namespace cocostudio { IMPLEMENT_CLASS_NODE_READER_INFO(SpriteReader) SpriteReader::SpriteReader() { } SpriteReader::~SpriteReader() { } static SpriteReader* _instanceSpriteReader = nullptr; SpriteReader* SpriteReader::getInstance() { if (!_instanceSpriteReader) { _instanceSpriteReader = new SpriteReader(); } return _instanceSpriteReader; } void SpriteReader::purge() { CC_SAFE_DELETE(_instanceSpriteReader); } Offset SpriteReader::createOptionsWithFlatBuffers(const tinyxml2::XMLElement *objectData, flatbuffers::FlatBufferBuilder *builder) { auto temp = NodeReader::getInstance()->createOptionsWithFlatBuffers(objectData, builder); auto nodeOptions = *(Offset*)(&temp); std::string path = ""; std::string plistFile = ""; int resourceType = 0; // FileData const tinyxml2::XMLElement* child = objectData->FirstChildElement(); while (child) { std::string name = child->Name(); if (name == "FileData") { std::string texture = ""; std::string texturePng = ""; const tinyxml2::XMLAttribute* attribute = child->FirstAttribute(); while (attribute) { name = attribute->Name(); std::string value = attribute->Value(); if (name == "Path") { path = value; } else if (name == "Type") { resourceType = getResourceType(value); } else if (name == "Plist") { plistFile = value; texture = value; } attribute = attribute->Next(); } if (resourceType == 1) { FlatBuffersSerialize* fbs = FlatBuffersSerialize::getInstance(); fbs->_textures.push_back(builder->CreateString(texture)); } } child = child->NextSiblingElement(); } auto options = CreateSpriteOptions(*builder, nodeOptions, CreateResourceData(*builder, builder->CreateString(path), builder->CreateString(plistFile), resourceType) ); return *(Offset
*)(&options); } void SpriteReader::setPropsWithFlatBuffers(cocos2d::Node *node, const flatbuffers::Table* spriteOptions) { Sprite *sprite = static_cast(node); auto options = (SpriteOptions*)spriteOptions; auto fileNameData = options->fileNameData(); int resourceType = fileNameData->resourceType(); std::string path = fileNameData->path()->c_str(); bool fileExist = false; std::string errorFilePath = ""; switch (resourceType) { case 0: { if (FileUtils::getInstance()->isFileExist(path)) { sprite->setTexture(path); fileExist = true; } else { errorFilePath = path; fileExist = false; } break; } case 1: { std::string plist = fileNameData->plistFile()->c_str(); SpriteFrame* spriteFrame = SpriteFrameCache::getInstance()->getSpriteFrameByName(path); if (spriteFrame) { sprite->setSpriteFrame(spriteFrame); fileExist = true; } else { if (FileUtils::getInstance()->isFileExist(plist)) { ValueMap value = FileUtils::getInstance()->getValueMapFromFile(plist); ValueMap metadata = value["metadata"].asValueMap(); std::string textureFileName = metadata["textureFileName"].asString(); if (!FileUtils::getInstance()->isFileExist(textureFileName)) { errorFilePath = textureFileName; } } else { errorFilePath = plist; } fileExist = false; } break; } default: break; } if (!fileExist) { auto label = Label::create(); label->setString(__String::createWithFormat("%s missed", errorFilePath.c_str())->getCString()); sprite->addChild(label); } auto nodeReader = NodeReader::getInstance(); nodeReader->setPropsWithFlatBuffers(node, (Table*)(options->nodeOptions())); auto nodeOptions = options->nodeOptions(); GLubyte alpha = (GLubyte)nodeOptions->color()->a(); GLubyte red = (GLubyte)nodeOptions->color()->r(); GLubyte green = (GLubyte)nodeOptions->color()->g(); GLubyte blue = (GLubyte)nodeOptions->color()->b(); if (alpha != 255) { sprite->setOpacity(alpha); } if (red != 255 || green != 255 || blue != 255) { sprite->setColor(Color3B(red, green, blue)); } bool flipX = nodeOptions->flipX(); bool flipY = nodeOptions->flipY(); if(flipX != false) sprite->setFlippedX(flipX); if(flipY != false) sprite->setFlippedY(flipY); } Node* SpriteReader::createNodeWithFlatBuffers(const flatbuffers::Table *spriteOptions) { Sprite* sprite = Sprite::create(); setPropsWithFlatBuffers(sprite, (Table*)spriteOptions); return sprite; } int SpriteReader::getResourceType(std::string key) { if(key == "Normal" || key == "Default") { return 0; } FlatBuffersSerialize* fbs = FlatBuffersSerialize::getInstance(); if(fbs->_isSimulator) { if(key == "MarkedSubImage") { return 0; } } return 1; } }