/**************************************************************************** Copyright (c) 2013-2016 Chukong Technologies Inc. Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "scripting/lua-bindings/manual/extension/lua_cocos2dx_extension_manual.h" #include "scripting/lua-bindings/auto/lua_cocos2dx_extension_auto.hpp" #include "scripting/lua-bindings/manual/tolua_fix.h" #include "scripting/lua-bindings/manual/LuaBasicConversions.h" #include "scripting/lua-bindings/manual/CCLuaValue.h" #include "cocos-ext.h" #include "scripting/lua-bindings/manual/CCLuaEngine.h" #include "scripting/lua-bindings/manual/cocos2d/LuaScriptHandlerMgr.h" USING_NS_CC; USING_NS_CC_EXT; class LuaAssetsManagerDelegateProtocol : public Ref, public AssetsManagerDelegateProtocol { public: virtual ~LuaAssetsManagerDelegateProtocol() {} virtual void onProgress(int percent) override { int handler = ScriptHandlerMgr::getInstance()->getObjectHandler( (void*)this, ScriptHandlerMgr::HandlerType::ASSETSMANAGER_PROGRESS); if (0 != handler) { LuaAssetsManagerEventData eventData(percent); BasicScriptData data((void*)this, &eventData); LuaEngine::getInstance()->handleEvent(ScriptHandlerMgr::HandlerType::ASSETSMANAGER_PROGRESS, (void*)&data); } } virtual void onSuccess() override { int handler = ScriptHandlerMgr::getInstance()->getObjectHandler( (void*)this, ScriptHandlerMgr::HandlerType::ASSETSMANAGER_SUCCESS); if (0 != handler) { LuaAssetsManagerEventData eventData; BasicScriptData data((void*)this, &eventData); LuaEngine::getInstance()->handleEvent(ScriptHandlerMgr::HandlerType::ASSETSMANAGER_SUCCESS, (void*)&data); } } virtual void onError(AssetsManager::ErrorCode errorCode) override { int handler = ScriptHandlerMgr::getInstance()->getObjectHandler( (void*)this, ScriptHandlerMgr::HandlerType::ASSETSMANAGER_ERROR); if (0 != handler) { LuaAssetsManagerEventData eventData((int)errorCode); BasicScriptData data((void*)this, &eventData); LuaEngine::getInstance()->handleEvent(ScriptHandlerMgr::HandlerType::ASSETSMANAGER_ERROR, (void*)&data); } } }; static int lua_cocos2dx_AssetsManager_setDelegate(lua_State* L) { if (nullptr == L) return 0; int argc = 0; AssetsManager* self = nullptr; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; if (!tolua_isusertype(L, 1, "cc.AssetsManager", 0, &tolua_err)) goto tolua_lerror; #endif self = (AssetsManager*)tolua_tousertype(L, 1, 0); #if COCOS2D_DEBUG >= 1 if (nullptr == self) { tolua_error(L, "invalid 'self' in function 'lua_cocos2dx_AssetsManager_setDelegate'\n", nullptr); return 0; } #endif argc = lua_gettop(L) - 1; if (2 == argc) { #if COCOS2D_DEBUG >= 1 if (!toluafix_isfunction(L, 2, "LUA_FUNCTION", 0, &tolua_err) || !tolua_isnumber(L, 3, 0, &tolua_err)) { goto tolua_lerror; } #endif LuaAssetsManagerDelegateProtocol* delegate = dynamic_cast(self->getDelegate()); if (nullptr == delegate) { delegate = new LuaAssetsManagerDelegateProtocol(); self->setUserObject(delegate); self->setDelegate(delegate); delegate->release(); } LUA_FUNCTION handler = toluafix_ref_function(L, 2, 0); ScriptHandlerMgr::HandlerType handlerType = (ScriptHandlerMgr::HandlerType)( (int)tolua_tonumber(L, 3, 0) + (int)ScriptHandlerMgr::HandlerType::ASSETSMANAGER_PROGRESS); ScriptHandlerMgr::getInstance()->addObjectHandler((void*)delegate, handler, handlerType); return 0; } luaL_error(L, "%s has wrong number of arguments: %d, was expecting %d\n", "cc.AssetsManager:setDelegate", argc, 2); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(L, "#ferror in function 'lua_cocos2dx_AssetsManager_setDelegate'.", &tolua_err); return 0; #endif } static void extendAssetsManager(lua_State* L) { lua_pushstring(L, "cc.AssetsManager"); lua_rawget(L, LUA_REGISTRYINDEX); if (lua_istable(L, -1)) { tolua_function(L, "setDelegate", lua_cocos2dx_AssetsManager_setDelegate); } lua_pop(L, 1); } static void extendManifest(lua_State* L) { lua_pushstring(L, "cc.Manifest"); lua_rawget(L, LUA_REGISTRYINDEX); lua_pop(L, 1); } static int lua_cocos2dx_Extension_EventListenerAssetsManagerEx_create(lua_State* L) { if (nullptr == L) return 0; int argc = 0; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; if (!tolua_isusertable(L, 1, "cc.EventListenerAssetsManagerEx", 0, &tolua_err)) goto tolua_lerror; #endif argc = lua_gettop(L) - 1; if (argc == 2) { #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(L, 2, "cc.AssetsManagerEx", 0, &tolua_err) || !toluafix_isfunction(L, 3, "LUA_FUNCTION", 0, &tolua_err)) goto tolua_lerror; #endif cocos2d::extension::AssetsManagerEx* assetManager = static_cast(tolua_tousertype(L, 2, nullptr)); LUA_FUNCTION handler = toluafix_ref_function(L, 3, 0); cocos2d::extension::EventListenerAssetsManagerEx* ret = cocos2d::extension::EventListenerAssetsManagerEx::create(assetManager, [=](EventAssetsManagerEx* event) { auto stack = LuaEngine::getInstance()->getLuaStack(); int id = event ? (int)event->_ID : -1; int* luaID = event ? &event->_luaID : nullptr; toluafix_pushusertype_ccobject(stack->getLuaState(), id, luaID, (void*)event, "cc.EventAssetsManagerEx"); stack->executeFunctionByHandler(handler, 1); }); int id = (ret) ? (int)ret->_ID : -1; int* luaID = (ret) ? &ret->_luaID : nullptr; toluafix_pushusertype_ccobject(L, id, luaID, (void*)ret, "cc.EventListenerAssetsManagerEx"); return 1; } luaL_error(L, "%s has wrong number of arguments: %d, was expecting %d \n", "create", argc, 2); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(L, "#ferror in function 'lua_cocos2dx_Extension_EventListenerAssetsManagerEx_create'.", &tolua_err); return 0; #endif } static void extendEventListenerAssetsManagerEx(lua_State* L) { lua_pushstring(L, "cc.EventListenerAssetsManagerEx"); lua_rawget(L, LUA_REGISTRYINDEX); if (lua_istable(L, -1)) { tolua_function(L, "create", lua_cocos2dx_Extension_EventListenerAssetsManagerEx_create); } lua_pop(L, 1); } int lua_cocos2dx_extension_ParticleSystem3D_getParticlePool(lua_State* tolua_S) { int argc = 0; cocos2d::ParticleSystem3D* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S, 1, "cc.ParticleSystem3D", 0, &tolua_err)) goto tolua_lerror; #endif cobj = (cocos2d::ParticleSystem3D*)tolua_tousertype(tolua_S, 1, 0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S, "invalid 'cobj' in function 'lua_cocos2dx_extension_ParticleSystem3D_getParticlePool'", nullptr); return 0; } #endif argc = lua_gettop(tolua_S) - 1; if (argc == 0) { if (!ok) { tolua_error(tolua_S, "invalid arguments in function 'lua_cocos2dx_extension_ParticleSystem3D_getParticlePool'", nullptr); return 0; } const cocos2d::ParticlePool& ret = cobj->getParticlePool(); tolua_pushusertype(tolua_S, (void*)&ret, "cc.ParticlePool"); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.ParticleSystem3D:getParticlePool", argc, 0); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S, "#ferror in function 'lua_cocos2dx_extension_ParticleSystem3D_getParticlePool'.", &tolua_err); #endif return 0; } static void extendParticleSystem3D(lua_State* tolua_S) { lua_pushstring(tolua_S, "cc.ParticleSystem3D"); lua_rawget(tolua_S, LUA_REGISTRYINDEX); if (lua_istable(tolua_S, -1)) { tolua_function(tolua_S, "getParticlePool", lua_cocos2dx_extension_ParticleSystem3D_getParticlePool); } lua_pop(tolua_S, 1); } int lua_cocos2dx_extension_ParticlePool_getActiveDataList(lua_State* tolua_S) { int argc = 0; cocos2d::ParticlePool* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S, 1, "cc.ParticlePool", 0, &tolua_err)) goto tolua_lerror; #endif cobj = (cocos2d::ParticlePool*)tolua_tousertype(tolua_S, 1, 0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S, "invalid 'cobj' in function 'lua_cocos2dx_extension_ParticlePool_getActiveDataList'", nullptr); return 0; } #endif argc = lua_gettop(tolua_S) - 1; if (argc == 0) { if (!ok) { tolua_error(tolua_S, "invalid arguments in function 'lua_cocos2dx_extension_ParticlePool_getActiveDataList'", nullptr); return 0; } const ParticlePool::PoolList& ret = cobj->getActiveDataList(); lua_newtable(tolua_S); if (ret.empty()) return 1; int index = 1; for (const auto& obj : ret) { if (nullptr == obj) continue; lua_pushnumber(tolua_S, (lua_Number)index); tolua_pushusertype(tolua_S, (void*)&ret, "cc.ParticlePool"); lua_rawset(tolua_S, -3); ++index; } return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.ParticlePool:getActiveParticleList", argc, 0); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S, "#ferror in function 'lua_cocos2dx_extension_ParticlePool_getActiveParticleList'.", &tolua_err); #endif return 0; } static void extendParticlePool(lua_State* tolua_S) { lua_pushstring(tolua_S, "cc.ParticlePool"); lua_rawget(tolua_S, LUA_REGISTRYINDEX); if (lua_istable(tolua_S, -1)) { tolua_function(tolua_S, "getActiveDataList", lua_cocos2dx_extension_ParticlePool_getActiveDataList); } lua_pop(tolua_S, 1); } int register_all_cocos2dx_extension_manual(lua_State* tolua_S) { extendAssetsManager(tolua_S); extendManifest(tolua_S); extendEventListenerAssetsManagerEx(tolua_S); extendParticleSystem3D(tolua_S); extendParticlePool(tolua_S); return 0; } int register_extension_module(lua_State* tolua_S) { lua_getglobal(tolua_S, "_G"); if (lua_istable(tolua_S, -1)) // stack:...,_G, { register_all_cocos2dx_extension(tolua_S); register_all_cocos2dx_extension_manual(tolua_S); } lua_pop(tolua_S, 1); return 1; }