/****************************************************************************** * Spine Runtimes Software License v2.5 * * Copyright (c) 2013-2016, Esoteric Software * All rights reserved. * * You are granted a perpetual, non-exclusive, non-sublicensable, and * non-transferable license to use, install, execute, and perform the Spine * Runtimes software and derivative works solely for personal or internal * use. Without the written permission of Esoteric Software (see Section 2 of * the Spine Software License Agreement), you may not (a) modify, translate, * adapt, or develop new applications using the Spine Runtimes or otherwise * create derivative works or improvements of the Spine Runtimes or (b) remove, * delete, alter, or obscure any trademarks or any copyright, trademark, patent, * or other intellectual property or proprietary rights notices on or in the * Software, including any copy thereof. Redistributions in binary or source * form must include this license and terms. * * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #ifndef SPINE_ARRAY_H #define SPINE_ARRAY_H #include #ifdef __cplusplus extern "C" { #endif #define _SP_ARRAY_DECLARE_TYPE(name, itemType) \ typedef struct name { int size; int capacity; itemType* items; } name; \ SP_API name* name##_create(int initialCapacity); \ SP_API void name##_dispose(name* self); \ SP_API void name##_clear(name* self); \ SP_API name* name##_setSize(name* self, int newSize); \ SP_API void name##_ensureCapacity(name* self, int newCapacity); \ SP_API void name##_add(name* self, itemType value); \ SP_API void name##_addAll(name* self, name* other); \ SP_API void name##_addAllValues(name* self, itemType* values, int offset, int count); \ SP_API void name##_removeAt(name* self, int index); \ SP_API int name##_contains(name* self, itemType value); \ SP_API itemType name##_pop(name* self); \ SP_API itemType name##_peek(name* self); #define _SP_ARRAY_IMPLEMENT_TYPE(name, itemType) \ name* name##_create(int initialCapacity) { \ name* array = CALLOC(name, 1); \ array->size = 0; \ array->capacity = initialCapacity; \ array->items = CALLOC(itemType, initialCapacity); \ return array; \ } \ void name##_dispose(name* self) { \ FREE(self->items); \ FREE(self); \ } \ void name##_clear(name* self) { \ self->size = 0; \ } \ name* name##_setSize(name* self, int newSize) { \ self->size = newSize; \ if (self->capacity < newSize) { \ self->capacity = MAX(8, (int)(self->size * 1.75f)); \ self->items = REALLOC(self->items, itemType, self->capacity); \ } \ return self; \ } \ void name##_ensureCapacity(name* self, int newCapacity) { \ if (self->capacity >= newCapacity) return; \ self->capacity = newCapacity; \ self->items = REALLOC(self->items, itemType, self->capacity); \ } \ void name##_add(name* self, itemType value) { \ if (self->size == self->capacity) { \ self->capacity = MAX(8, (int)(self->size * 1.75f)); \ self->items = REALLOC(self->items, itemType, self->capacity); \ } \ self->items[self->size++] = value; \ } \ void name##_addAll(name* self, name* other) { \ int i = 0; \ for (; i < other->size; i++) { \ name##_add(self, other->items[i]); \ } \ } \ void name##_addAllValues(name* self, itemType* values, int offset, int count) { \ int i = offset, n = offset + count; \ for (; i < n; i++) { \ name##_add(self, values[i]); \ } \ } \ void name##_removeAt(name* self, int index) { \ self->size--; \ memmove(self->items + index, self->items + index + 1, sizeof(itemType) * (self->size - index)); \ } \ int name##_contains(name* self, itemType value) { \ itemType* items = self->items; \ int i, n; \ for (i = 0, n = self->size; i < n; i++) { \ if (items[i] == value) return -1; \ } \ return 0; \ } \ itemType name##_pop(name* self) { \ itemType item = self->items[--self->size]; \ return item; \ } \ itemType name##_peek(name* self) { \ return self->items[self->size - 1]; \ } _SP_ARRAY_DECLARE_TYPE(spFloatArray, float) _SP_ARRAY_DECLARE_TYPE(spIntArray, int) _SP_ARRAY_DECLARE_TYPE(spShortArray, short) _SP_ARRAY_DECLARE_TYPE(spUnsignedShortArray, unsigned short) _SP_ARRAY_DECLARE_TYPE(spArrayFloatArray, spFloatArray*) _SP_ARRAY_DECLARE_TYPE(spArrayShortArray, spShortArray*) #ifdef __cplusplus } #endif #endif /* SPINE_ARRAY_H */