#ifndef __BUGS_TEST_H__ #define __BUGS_TEST_H__ #include "../testBasic.h" class BugsTestMainLayer : public Layer { public: virtual void onEnter(); virtual void onTouchesBegan(const std::vector& touches, Event *event) override; virtual void onTouchesMoved(const std::vector&touches, Event *event) override; protected: Point _beginPos; Menu* _itmeMenu; }; class BugsTestBaseLayer : public Layer { public: virtual void onEnter(); void backCallback(Object* sender); }; class BugsTestScene : public TestScene { public: virtual void runThisTest(); }; #endif