-------------------------------- -- @module Skeleton -- @extend Node,BlendProtocol -------------------------------- -- @function [parent=#Skeleton] setToSetupPose -- @param self -------------------------------- -- @function [parent=#Skeleton] setBlendFunc -- @param self -- @param #cc.BlendFunc blendfunc -------------------------------- -- @function [parent=#Skeleton] onDraw -- @param self -- @param #mat4_table mat4 -- @param #bool bool -------------------------------- -- @function [parent=#Skeleton] setSlotsToSetupPose -- @param self -------------------------------- -- @function [parent=#Skeleton] getBlendFunc -- @param self -- @return BlendFunc#BlendFunc ret (return value: cc.BlendFunc) -------------------------------- -- @function [parent=#Skeleton] setSkin -- @param self -- @param #char char -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#Skeleton] setBonesToSetupPose -- @param self -------------------------------- -- @function [parent=#Skeleton] getBoundingBox -- @param self -- @return rect_table#rect_table ret (return value: rect_table) -------------------------------- -- @function [parent=#Skeleton] onEnter -- @param self -------------------------------- -- @function [parent=#Skeleton] onExit -- @param self return nil