options { # path to data of current game s3e-data-dir="Data" # paths to modules of cocos2d-x - uncomment and customize if you need additional modules module_path="../../cocos2dx/proj.airplay/" # module_path="../../Box2D/proj.airplay/" # module_path="../../chipmunk/proj.airplay/" # module_path="../../CocosDenshion/proj.airplay/" } includepaths { .. } subprojects { # required module of Airplay SDK IwGL # required module of cocos2d-x cocos2dx # additional modules of cocos2d-x - uncomment if necessary # Box2D # chipmunk # CocosDenshion } files { [Source] ("Source") "*.h" "*.cpp" }