#include "testBasic.h" #include "controller.h" BackToMainMenuLayer::BackToMainMenuLayer() { //add the menu item for back to main menu // CCLabelAtlas* labelAtlas = CCLabelAtlas::labelAtlasWithString(L"0123456789", L"fonts/fps_images.png", 16, 24, L'.'); // CCMenuItemLabel* item = CCMenuItemLabel::itemWithLabel(labelAtlas, this, menu_selector(BackToMainMenuLayer::MainMenuCallback) ); // item->setDisabledColor( ccc3(32,32,64) ); // item->setColor( ccc3(200,200,255) ); // CCMenu *menu = CCMenu::menuWithItems(item, NULL); // CGSize s = CCDirector::getSharedDirector()->getWinSize(); // menu->setPosition( CGPointZero ); // item->setPosition( CGPointMake( s.width/2 - 100,30) ); // // addChild(menu, 1); } // void BackToMainMenuLayer::MainMenuCallback(UxObject* pSender) // { // CCScene* pScene = CCScene::node(); // CCLayer* pLayer = new TestController(); // pLayer->autorelease(); // // pScene->addChild(pLayer); // CCDirector::getSharedDirector()->replaceScene(pScene); // } TestScene::TestScene() { CCLayer* pLayer = new BackToMainMenuLayer(); pLayer->autorelease(); pLayer->retain(); addChild(pLayer); }