#ifndef _TEXTURECACHE_TEST_H_ #define _TEXTURECACHE_TEST_H_ #include "cocos2d.h" #include "../testBasic.h" #include "platform/platform.h" class TextureCacheTest : public Layer { public: TextureCacheTest(); void addSprite(); void loadingCallBack(cocos2d::Object *obj); private: cocos2d::LabelTTF *_labelLoading; cocos2d::LabelTTF *_labelPercent; int _numberOfSprites; int _numberOfLoadedSprites; }; class TextureCacheTestScene : public TestScene { public: virtual void runThisTest(); }; #endif // _TEXTURECACHE_TEST_H_