/* * Copyright (c) 2013-2014 Chukong Technologies Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ sp.ANIMATION_EVENT_TYPE = { START: 0, INTERRUPT: 1, END: 2, COMPLETE: 3, DISPOSE: 4, EVENT: 5 }; // Temporary solution before upgrade the Spine API sp.SkeletonAnimation.prototype.setAnimationListener = function (target, callback) { this._target = target; this._callback = callback; this.setStartListener(function (trackIndex) { if (this._target && this._callback) { this._callback.call(this._target, this, trackIndex, sp.ANIMATION_EVENT_TYPE.START, null, 0); } }); this.setEndListener(function (trackIndex) { if (this._target && this._callback) { this._callback.call(this._target, this, trackIndex, sp.ANIMATION_EVENT_TYPE.END, null, 0); } }); this.setCompleteListener(function (trackIndex, loopCount) { if (this._target && this._callback) { this._callback.call(this._target, this, trackIndex, sp.ANIMATION_EVENT_TYPE.COMPLETE, null, loopCount); } }); this.setEventListener(function (trackIndex, event) { if (this._target && this._callback) { this._callback.call(this._target, this, trackIndex, sp.ANIMATION_EVENT_TYPE.EVENT, event, 0); } }); }