#ifndef _CCB_CCNODELOADER_H_ #define _CCB_CCNODELOADER_H_ #include "../GUI/CCControlExtension/CCInvocation.h" #include "cocos2d.h" #include "CCBReader.h" #include "CCBValue.h" #include "../GUI/CCControlExtension/CCControl.h" NS_CC_EXT_BEGIN #define PROPERTY_POSITION "position" #define PROPERTY_CONTENTSIZE "contentSize" #define PROPERTY_SKEW "skew" #define PROPERTY_ANCHORPOINT "anchorPoint" #define PROPERTY_SCALE "scale" #define PROPERTY_ROTATION "rotation" #define PROPERTY_ROTATIONX "rotationX" #define PROPERTY_ROTATIONY "rotationY" #define PROPERTY_TAG "tag" #define PROPERTY_IGNOREANCHORPOINTFORPOSITION "ignoreAnchorPointForPosition" #define PROPERTY_VISIBLE "visible" #define ASSERT_FAIL_UNEXPECTED_PROPERTY(PROPERTY) cocos2d::log("Unexpected property: '%s'!\n", PROPERTY); assert(false) #define ASSERT_FAIL_UNEXPECTED_PROPERTYTYPE(PROPERTYTYPE) cocos2d::log("Unexpected property type: '%d'!\n", PROPERTYTYPE); assert(false) #define CCB_VIRTUAL_NEW_AUTORELEASE_CREATECCNODE_METHOD(T) virtual T * createNode(cocos2d::Node * pParent, cocos2d::extension::CCBReader * ccbReader) { \ return T::create(); \ } #define CCB_PURE_VIRTUAL_NEW_AUTORELEASE_CREATECCNODE_METHOD(T) virtual T * createNode(cocos2d::Node * pParent, cocos2d::extension::CCBReader * ccbReader) = 0 struct BlockData { SEL_MenuHandler mSELMenuHandler; Object * _target; }; struct BlockControlData { Control::Handler mSELControlHandler; Object * _target; Control::EventType mControlEvents; }; /* Forward declaration. */ class CCBReader; class NodeLoader : public Object { public: NodeLoader(); virtual ~NodeLoader(); CCB_STATIC_NEW_AUTORELEASE_OBJECT_METHOD(NodeLoader, loader); virtual Node * loadNode(Node *, CCBReader * ccbReader); virtual void parseProperties(Node * pNode, Node * pParent, CCBReader * ccbReader); virtual Dictionary* getCustomProperties(); protected: CCB_VIRTUAL_NEW_AUTORELEASE_CREATECCNODE_METHOD(Node); virtual Point parsePropTypePosition(Node * pNode, Node * pParent, CCBReader * ccbReader, const char *pPropertyName); virtual Point parsePropTypePoint(Node * pNode, Node * pParent, CCBReader * ccbReader); virtual Point parsePropTypePointLock(Node * pNode, Node * pParent, CCBReader * ccbReader); virtual Size parsePropTypeSize(Node * pNode, Node * pParent, CCBReader * ccbReader); virtual float * parsePropTypeScaleLock(Node * pNode, Node * pParent, CCBReader * ccbReader, const char *pPropertyName); virtual float parsePropTypeFloat(Node * pNode, Node * pParent, CCBReader * ccbReader); virtual float parsePropTypeDegrees(Node * pNode, Node * pParent, CCBReader * ccbReader, const char *pPropertyName); virtual float parsePropTypeFloatScale(Node * pNode, Node * pParent, CCBReader * ccbReader); virtual int parsePropTypeInteger(Node * pNode, Node * pParent, CCBReader * ccbReader); virtual int parsePropTypeIntegerLabeled(Node * pNode, Node * pParent, CCBReader * ccbReader); virtual float * parsePropTypeFloatVar(Node * pNode, Node * pParent, CCBReader * ccbReader); virtual bool parsePropTypeCheck(Node * pNode, Node * pParent, CCBReader * ccbReader, const char *pPropertyName); virtual SpriteFrame * parsePropTypeSpriteFrame(Node * pNode, Node * pParent, CCBReader * ccbReader, const char *pPropertyName); virtual Animation * parsePropTypeAnimation(Node * pNode, Node * pParent, CCBReader * ccbReader); virtual Texture2D * parsePropTypeTexture(Node * pNode, Node * pParent, CCBReader * ccbReader); virtual unsigned char parsePropTypeByte(Node * pNode, Node * pParent, CCBReader * ccbReader, const char *pPropertyName); virtual Color3B parsePropTypeColor3(Node * pNode, Node * pParent, CCBReader * ccbReader, const char *pPropertyName); virtual Color4F * parsePropTypeColor4FVar(Node * pNode, Node * pParent, CCBReader * ccbReader); virtual bool * parsePropTypeFlip(Node * pNode, Node * pParent, CCBReader * ccbReader); virtual BlendFunc parsePropTypeBlendFunc(Node * pNode, Node * pParent, CCBReader * ccbReader); virtual std::string parsePropTypeFntFile(Node * pNode, Node * pParent, CCBReader * ccbReader); virtual std::string parsePropTypeString(Node * pNode, Node * pParent, CCBReader * ccbReader); virtual std::string parsePropTypeText(Node * pNode, Node * pParent, CCBReader * ccbReader); virtual std::string parsePropTypeFontTTF(Node * pNode, Node * pParent, CCBReader * ccbReader); virtual BlockData * parsePropTypeBlock(Node * pNode, Node * pParent, CCBReader * ccbReader); virtual BlockControlData * parsePropTypeBlockControl(Node * pNode, Node * pParent, CCBReader * ccbReader); virtual Node * parsePropTypeCCBFile(Node * pNode, Node * pParent, CCBReader * ccbReader); virtual float * parsePropTypeFloatXY(Node * pNode, Node * pParent, CCBReader * ccbReader); virtual void onHandlePropTypePosition(Node * pNode, Node * pParent, const char* pPropertyName, Point pPosition, CCBReader * ccbReader); virtual void onHandlePropTypePoint(Node * pNode, Node * pParent, const char* pPropertyName, Point pPoint, CCBReader * ccbReader); virtual void onHandlePropTypePointLock(Node * pNode, Node * pParent, const char* pPropertyName, Point pPointLock, CCBReader * ccbReader); virtual void onHandlePropTypeSize(Node * pNode, Node * pParent, const char* pPropertyName, Size pSize, CCBReader * ccbReader); virtual void onHandlePropTypeScaleLock(Node * pNode, Node * pParent, const char* pPropertyName, float * pScaleLock, CCBReader * ccbReader); virtual void onHandlePropTypeFloat(Node * pNode, Node * pParent, const char* pPropertyName, float pFloat, CCBReader * ccbReader); virtual void onHandlePropTypeDegrees(Node * pNode, Node * pParent, const char* pPropertyName, float pDegrees, CCBReader * ccbReader); virtual void onHandlePropTypeFloatScale(Node * pNode, Node * pParent, const char* pPropertyName, float pFloatScale, CCBReader * ccbReader); virtual void onHandlePropTypeInteger(Node * pNode, Node * pParent, const char* pPropertyName, int pInteger, CCBReader * ccbReader); virtual void onHandlePropTypeIntegerLabeled(Node * pNode, Node * pParent, const char* pPropertyName, int pIntegerLabeled, CCBReader * ccbReader); virtual void onHandlePropTypeFloatVar(Node * pNode, Node * pParent, const char* pPropertyName, float * pFoatVar, CCBReader * ccbReader); virtual void onHandlePropTypeFloatXY(Node * pNode, Node * pParent, const char* pPropertyName, float * pFoatVar, CCBReader * ccbReader); virtual void onHandlePropTypeCheck(Node * pNode, Node * pParent, const char* pPropertyName, bool pCheck, CCBReader * ccbReader); virtual void onHandlePropTypeSpriteFrame(Node * pNode, Node * pParent, const char* pPropertyName, SpriteFrame * pSpriteFrame, CCBReader * ccbReader); virtual void onHandlePropTypeAnimation(Node * pNode, Node * pParent, const char* pPropertyName, Animation * pAnimation, CCBReader * ccbReader); virtual void onHandlePropTypeTexture(Node * pNode, Node * pParent, const char* pPropertyName, Texture2D * pTexture2D, CCBReader * ccbReader); virtual void onHandlePropTypeByte(Node * pNode, Node * pParent, const char* pPropertyName, unsigned char pByte, CCBReader * ccbReader); virtual void onHandlePropTypeColor3(Node * pNode, Node * pParent, const char* pPropertyName, Color3B pColor3B, CCBReader * ccbReader); virtual void onHandlePropTypeColor4FVar(Node * pNode, Node * pParent, const char* pPropertyName, Color4F * pColor4FVar, CCBReader * ccbReader); virtual void onHandlePropTypeFlip(Node * pNode, Node * pParent, const char* pPropertyName, bool * pFlip, CCBReader * ccbReader); virtual void onHandlePropTypeBlendFunc(Node * pNode, Node * pParent, const char* pPropertyName, BlendFunc pBlendFunc, CCBReader * ccbReader); virtual void onHandlePropTypeFntFile(Node * pNode, Node * pParent, const char* pPropertyName, const char * pFntFile, CCBReader * ccbReader); virtual void onHandlePropTypeString(Node * pNode, Node * pParent, const char* pPropertyName, const char * pString, CCBReader * ccbReader); virtual void onHandlePropTypeText(Node * pNode, Node * pParent, const char* pPropertyName, const char * pText, CCBReader * ccbReader); virtual void onHandlePropTypeFontTTF(Node * pNode, Node * pParent, const char* pPropertyName, const char * pFontTTF, CCBReader * ccbReader); virtual void onHandlePropTypeBlock(Node * pNode, Node * pParent, const char* pPropertyName, BlockData * pBlockData, CCBReader * ccbReader); virtual void onHandlePropTypeBlockControl(Node * pNode, Node * pParent, const char* pPropertyName, BlockControlData * pBlockControlData, CCBReader * ccbReader); virtual void onHandlePropTypeCCBFile(Node * pNode, Node * pParent, const char* pPropertyName, Node * pCCBFileNode, CCBReader * ccbReader); protected: Dictionary* _customProperties; }; NS_CC_EXT_END #endif