#include "cocos2d.h" #include "../testBasic.h" using namespace cocos2d; class PongScene : public TestScene { public: PongScene(); virtual void onExit(); virtual void runThisTest(); }; class Ball; class PongLayer : public CCLayer { Ball* m_ball; NSMutableArray *m_paddles; CGPoint m_ballStartingVelocity; public: PongLayer(); ~PongLayer(); void resetAndScoreBallForPlayer(int player); void doStep(ccTime delta); };