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-- @module TargetedAction
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-- overload function: getForcedTarget()
--          
-- overload function: getForcedTarget()
--          
-- @function [parent=#TargetedAction] getForcedTarget
-- @param self
-- @return Node#Node ret (retunr value: cc.Node)

--------------------------------
-- @function [parent=#TargetedAction] setForcedTarget 
-- @param self
-- @param #cc.Node node
        
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-- @function [parent=#TargetedAction] create 
-- @param self
-- @param #cc.Node node
-- @param #cc.FiniteTimeAction finitetimeaction
-- @return TargetedAction#TargetedAction ret (return value: cc.TargetedAction)
        
return nil