-------------------------------- -- @module ControlSwitch -- @extend Control -- @parent_module cc -------------------------------- -- @function [parent=#ControlSwitch] setEnabled -- @param self -- @param #bool bool -------------------------------- -- @overload self, bool -- @overload self, bool, bool -- @function [parent=#ControlSwitch] setOn -- @param self -- @param #bool bool -- @param #bool bool -------------------------------- -- @function [parent=#ControlSwitch] isOn -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- @overload self, cc.Sprite, cc.Sprite, cc.Sprite, cc.Sprite, cc.Label, cc.Label -- @overload self, cc.Sprite, cc.Sprite, cc.Sprite, cc.Sprite -- @function [parent=#ControlSwitch] initWithMaskSprite -- @param self -- @param #cc.Sprite sprite -- @param #cc.Sprite sprite -- @param #cc.Sprite sprite -- @param #cc.Sprite sprite -- @param #cc.Label label -- @param #cc.Label label -- @return bool#bool ret (retunr value: bool) -------------------------------- -- @function [parent=#ControlSwitch] hasMoved -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#ControlSwitch] locationFromTouch -- @param self -- @param #cc.Touch touch -- @return vec2_table#vec2_table ret (return value: vec2_table) -------------------------------- -- @overload self, cc.Sprite, cc.Sprite, cc.Sprite, cc.Sprite -- @overload self, cc.Sprite, cc.Sprite, cc.Sprite, cc.Sprite, cc.Label, cc.Label -- @function [parent=#ControlSwitch] create -- @param self -- @param #cc.Sprite sprite -- @param #cc.Sprite sprite -- @param #cc.Sprite sprite -- @param #cc.Sprite sprite -- @param #cc.Label label -- @param #cc.Label label -- @return ControlSwitch#ControlSwitch ret (retunr value: cc.ControlSwitch) -------------------------------- -- @function [parent=#ControlSwitch] onTouchMoved -- @param self -- @param #cc.Touch touch -- @param #cc.Event event -------------------------------- -- @function [parent=#ControlSwitch] onTouchEnded -- @param self -- @param #cc.Touch touch -- @param #cc.Event event -------------------------------- -- @function [parent=#ControlSwitch] onTouchCancelled -- @param self -- @param #cc.Touch touch -- @param #cc.Event event -------------------------------- -- @function [parent=#ControlSwitch] onTouchBegan -- @param self -- @param #cc.Touch touch -- @param #cc.Event event -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#ControlSwitch] ControlSwitch -- @param self return nil