#ifndef __PLAYER_MENU_SERVICE_PROTOCOL_H #define __PLAYER_MENU_SERVICE_PROTOCOL_H #include #include "cocos2d.h" #include "PlayerMacros.h" #include "PlayerServiceProtocol.h" #include "SimulatorExport.h" PLAYER_NS_BEGIN #define kPlayerSuperModifyKey "super" #define kPlayerShiftModifyKey "shift" #define kPlayerCtrlModifyKey "ctrl" #define kPlayerAltModifyKey "alt" class CC_LIBSIM_DLL PlayerMenuItem : public cocos2d::Ref { public: virtual ~PlayerMenuItem(); std::string getMenuId() const; std::string getTitle() const; int getOrder() const; bool isGroup() const; bool isEnabled() const; bool isChecked() const; std::string getShortcut() const; virtual void setTitle(const std::string &title) = 0; virtual void setEnabled(bool enabled) = 0; virtual void setChecked(bool checked) = 0; virtual void setShortcut(const std::string &shortcut) = 0; protected: PlayerMenuItem(); std::string _menuId; std::string _title; int _order; bool _isGroup; bool _isEnabled; bool _isChecked; // ignored when isGroup = true std::string _shortcut; // ignored when isGroup = true }; class PlayerMenuServiceProtocol : public PlayerServiceProtocol { public: static const int MAX_ORDER = 9999; virtual PlayerMenuItem *addItem(const std::string &menuId, const std::string &title, const std::string &parentId, int order = MAX_ORDER) = 0; virtual PlayerMenuItem *addItem(const std::string &menuId, const std::string &title) = 0; virtual PlayerMenuItem *getItem(const std::string &menuId) = 0; virtual bool removeItem(const std::string &menuId) = 0; virtual void setMenuBarEnabled(bool enabled) = 0; }; PLAYER_NS_END #endif // __PLAYER_MENU_SERVICE_PROTOCOL_H