#include "QuestionContainerSprite.h" #define kLabelTag USING_NS_CC; bool QuestionContainerSprite::init() { if (Sprite::init()) { //Add label LabelTTF* label = LabelTTF::create("Answer 1", "Arial", 12); label->setTag(100); //Add the background Size size = Director::sharedDirector()->getWinSize(); Sprite* corner = Sprite::create("Images/bugs/corner.png"); int width = size.width * 0.9f - (corner->getContentSize().width * 2); int height = size.height * 0.15f - (corner->getContentSize().height * 2); LayerColor* layer = LayerColor::create(ccc4(255, 255, 255, 255 * .75), width, height); layer->setPosition(ccp(-width / 2, -height / 2)); //First button is blue, //Second is red //Used for testing - change later static int a = 0; if (a == 0) label->setColor(ccBLUE); else { CCLog("Color changed"); label->setColor(ccRED); } a++; addChild(layer); corner->setPosition(ccp(-(width / 2 + corner->getContentSize().width / 2), -(height / 2 + corner->getContentSize().height / 2))); addChild(corner); Sprite* corner2 = Sprite::create("Images/bugs/corner.png"); corner2->setPosition(ccp(-corner->getPosition().x, corner->getPosition().y)); corner2->setFlipX(true); addChild(corner2); Sprite* corner3 = Sprite::create("Images/bugs/corner.png"); corner3->setPosition(ccp(corner->getPosition().x, -corner->getPosition().y)); corner3->setFlipY(true); addChild(corner3); Sprite* corner4 = Sprite::create("Images/bugs/corner.png"); corner4->setPosition(ccp(corner2->getPosition().x, -corner2->getPosition().y)); corner4->setFlipX(true); corner4->setFlipY(true); addChild(corner4); Sprite* edge = Sprite::create("Images/bugs/edge.png"); edge->setScaleX(width); edge->setPosition(ccp(corner->getPosition().x + (corner->getContentSize().width / 2) + (width / 2), corner->getPosition().y)); addChild(edge); Sprite* edge2 = Sprite::create("Images/bugs/edge.png"); edge2->setScaleX(width); edge2->setPosition(ccp(corner->getPosition().x + (corner->getContentSize().width / 2) + (width / 2), -corner->getPosition().y)); edge2->setFlipY(true); addChild(edge2); Sprite* edge3 = Sprite::create("Images/bugs/edge.png"); edge3->setRotation(90); edge3->setScaleX(height); edge3->setPosition(ccp(corner->getPosition().x, corner->getPosition().y + (corner->getContentSize().height / 2) + (height / 2))); addChild(edge3); Sprite* edge4 = Sprite::create("Images/bugs/edge.png"); edge4->setRotation(270); edge4->setScaleX(height); edge4->setPosition(ccp(-corner->getPosition().x, corner->getPosition().y + (corner->getContentSize().height / 2) + (height / 2))); addChild(edge4); addChild(label); return true; } return false; }