#include "support/data_support/ccCArray.h" namespace cocos2d { class CCArray : public CCObject { static CCArray* array(); static CCArray* arrayWithCapacity(unsigned int capacity); static CCArray* arrayWithArray(CCArray* otherArray); bool init(); bool initWithCapacity(unsigned int capacity); bool initWithArray(CCArray* otherArray); unsigned int count(); unsigned int capacity(); unsigned int indexOfObject(CCObject* object); CCObject* objectAtIndex(unsigned int index); CCObject* lastObject(); CCObject* randomObject(); bool containsObject(CCObject* object); void addObject(CCObject* object); void addObjectsFromArray(CCArray* otherArray); void insertObject(CCObject* object, unsigned int index); void removeLastObject(); void removeObject(CCObject* object); void removeObjectAtIndex(unsigned int index); void removeObjectsInArray(CCArray* otherArray); void removeAllObjects(); void fastRemoveObject(CCObject* object); void fastRemoveObjectAtIndex(unsigned int index); void exchangeObject(CCObject* object1, CCObject* object2); void exchangeObjectAtIndex(unsigned int index1, unsigned int index2); void reverseObjects(); void reduceMemoryFootprint(); public: ccArray* data; }; }