#include "CCGeometry.h" // for CCPoint namespace cocos2d { /** draws a point given x and y coordinate measured in points */ void ccDrawPoint( CCPoint point ); void ccDrawPoints( const CCPoint *points, unsigned int numberOfPoints ); void ccDrawLine( CCPoint origin, CCPoint destination ); void ccDrawPoly( const CCPoint *vertices, int numOfVertices, bool closePolygon ); void ccDrawCircle( CCPoint center, float radius, float angle, int segments, bool drawLineToCenter); void ccDrawQuadBezier(CCPoint origin, CCPoint control, CCPoint destination, int segments); void ccDrawCubicBezier(CCPoint origin, CCPoint control1, CCPoint control2, CCPoint destination, int segments); }//namespace cocos2d