#ifndef __PLAYER_MESSAGEBOX_SERVICE_WIN_H_ #define __PLAYER_MESSAGEBOX_SERVICE_WIN_H_ #include #include "stdafx.h" #include "cocos2d.h" #include "PlayerMessageBoxServiceProtocol.h" PLAYER_NS_BEGIN class PlayerMessageBoxServiceWin : public PlayerMessageBoxServiceProtocol { public: PlayerMessageBoxServiceWin(HWND hwnd); virtual int showMessageBox(const std::string &title, const std::string &message, int buttonsType = BUTTONS_OK); protected: HWND _hwnd; }; PLAYER_NS_END #endif // __PLAYER_MESSAGEBOX_SERVICE_WIN_H_