-------------------------------- -- @module ShatteredTiles3D -- @extend TiledGrid3DAction -- @parent_module cc -------------------------------- -- creates the action with a range, whether of not to shatter Z vertices, a grid size and duration -- @function [parent=#ShatteredTiles3D] create -- @param self -- @param #float duration -- @param #size_table gridSize -- @param #int range -- @param #bool shatterZ -- @return ShatteredTiles3D#ShatteredTiles3D ret (return value: cc.ShatteredTiles3D) -------------------------------- -- -- @function [parent=#ShatteredTiles3D] clone -- @param self -- @return ShatteredTiles3D#ShatteredTiles3D ret (return value: cc.ShatteredTiles3D) -------------------------------- -- -- @function [parent=#ShatteredTiles3D] update -- @param self -- @param #float time return nil