#include "main.h" #include "AppDelegate.h" #include "CCEGLView.h" USING_NS_CC; int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // create the application instance AppDelegate app; CCEGLView& eglView = CCEGLView::sharedOpenGLView(); eglView.setViewName("Hello Tests"); eglView.setFrameSize(800, 480); // set the design resolution screen size, if you want to use Design Resoulution scaled to current screen, please uncomment next line. // eglView.setDesignResolutionSize(480, 320); return CCApplication::sharedApplication().run(); }