#include "base/ccConfig.h"
#if AX_TARGET_PLATFORM == AX_PLATFORM_ANDROID || AX_TARGET_PLATFORM == AX_PLATFORM_IOS || AX_TARGET_PLATFORM == AX_PLATFORM_MAC || AX_TARGET_PLATFORM == AX_PLATFORM_WIN32 || AX_TARGET_PLATFORM == AX_PLATFORM_LINUX
#ifndef __axis_audioengine_h__
#define __axis_audioengine_h__

#include "tolua++.h"

int register_all_axis_audioengine(lua_State* tolua_S);































#endif // __axis_audioengine_h__
#endif //#if AX_TARGET_PLATFORM == AX_PLATFORM_ANDROID || AX_TARGET_PLATFORM == AX_PLATFORM_IOS || AX_TARGET_PLATFORM == AX_PLATFORM_MAC || AX_TARGET_PLATFORM == AX_PLATFORM_WIN32 || AX_TARGET_PLATFORM == AX_PLATFORM_LINUX