#include "GObject.h" #include "GGroup.h" #include "GList.h" #include "GRoot.h" #include "UIConfig.h" #include "UIPackage.h" #include "display/FUISprite.h" #include "gears/GearDisplay.h" #include "gears/GearDisplay2.h" #include "utils/ByteBuffer.h" #include "utils/WeakPtr.h" NS_FGUI_BEGIN USING_NS_CC; GObject* GObject::_draggingObject = nullptr; static Vec2 sGlobalDragStart; static Rect sGlobalRect; static bool sUpdateInDragging; GObject::GObject() : _scale{1, 1}, _sizePercentInGroup(0.0f), _pivotAsAnchor(false), _alpha(1.0f), _rotation(0.0f), _visible(true), _internalVisible(true), _handlingController(false), _touchable(true), _grayed(false), _finalGrayed(false), _draggable(false), _dragBounds(nullptr), _dragTesting(false), _sortingOrder(0), _focusable(false), _pixelSnapping(false), _group(nullptr), _parent(nullptr), _displayObject(nullptr), _sizeImplType(0), _underConstruct(false), _gearLocked(false), _packageItem(nullptr), _data(nullptr), _touchDisabled(false), _alignToBL(false), _weakPtrRef(0) { static uint64_t _gInstanceCounter = 1; _uid = _gInstanceCounter++; std::stringstream ss; ss << _uid; id = ss.str(); _relations = new Relations(this); for (int i = 0; i < 10; i++) _gears[i] = nullptr; } GObject::~GObject() { removeFromParent(); if (_displayObject) { _displayObject->removeFromParent(); CC_SAFE_RELEASE(_displayObject); } for (int i = 0; i < 10; i++) CC_SAFE_DELETE(_gears[i]); CC_SAFE_DELETE(_relations); CC_SAFE_DELETE(_dragBounds); if (_weakPtrRef > 0) WeakPtr::markDisposed(this); } bool GObject::init() { handleInit(); if (_displayObject != nullptr) { _displayObject->setAnchorPoint(Vec2(0, 1)); _displayObject->setCascadeOpacityEnabled(true); _displayObject->setOnEnterCallback(CC_CALLBACK_0(GObject::onEnter, this)); _displayObject->setOnExitCallback(CC_CALLBACK_0(GObject::onExit, this)); } return true; } void GObject::setX(float value) { setPosition(value, _position.y); } void GObject::setY(float value) { setPosition(_position.x, value); } void GObject::setPosition(float xv, float yv) { if (_position.x != xv || _position.y != yv) { float dx = xv - _position.x; float dy = yv - _position.y; _position.x = xv; _position.y = yv; handlePositionChanged(); GGroup* g = dynamic_cast(this); if (g != nullptr) g->moveChildren(dx, dy); updateGear(1); if (_parent != nullptr && dynamic_cast(_parent) == nullptr) { _parent->setBoundsChangedFlag(); if (_group != nullptr) _group->setBoundsChangedFlag(true); dispatchEvent(UIEventType::PositionChange); } if (_draggingObject == this && !sUpdateInDragging) sGlobalRect = localToGlobal(Rect(Vec2::ZERO, _size)); } } float GObject::getXMin() const { return _pivotAsAnchor ? (_position.x - _size.width * _pivot.x) : _position.x; } void GObject::setXMin(float value) { if (_pivotAsAnchor) setPosition(value + _size.width * _pivot.x, _position.y); else setPosition(value, _position.y); } float GObject::getYMin() const { return _pivotAsAnchor ? (_position.y - _size.height * _pivot.y) : _position.y; } void GObject::setYMin(float value) { if (_pivotAsAnchor) setPosition(_position.x, value + _size.height * _pivot.y); else setPosition(_position.x, value); } void GObject::setPixelSnapping(bool value) { if (_pixelSnapping != value) { _pixelSnapping = value; handlePositionChanged(); } } void GObject::setSize(float wv, float hv, bool ignorePivot /*= false*/) { if (_rawSize.width != wv || _rawSize.height != hv) { _rawSize.width = wv; _rawSize.height = hv; if (wv < minSize.width) wv = minSize.width; else if (maxSize.width > 0 && wv > maxSize.width) wv = maxSize.width; if (hv < minSize.height) hv = minSize.height; else if (maxSize.height > 0 && hv > maxSize.height) hv = maxSize.height; float dWidth = wv - _size.width; float dHeight = hv - _size.height; _size.width = wv; _size.height = hv; handleSizeChanged(); if (_pivot.x != 0 || _pivot.y != 0) { if (!_pivotAsAnchor) { if (!ignorePivot) setPosition(_position.x - _pivot.x * dWidth, _position.y - _pivot.y * dHeight); else handlePositionChanged(); } else handlePositionChanged(); } else handlePositionChanged(); GGroup* g = dynamic_cast(this); if (g != nullptr) g->resizeChildren(dWidth, dHeight); updateGear(2); if (_parent != nullptr) { _relations->onOwnerSizeChanged(dWidth, dHeight, _pivotAsAnchor || !ignorePivot); _parent->setBoundsChangedFlag(); if (_group != nullptr) _group->setBoundsChangedFlag(); } dispatchEvent(UIEventType::SizeChange); } } void GObject::setSizeDirectly(float wv, float hv) { _rawSize.width = wv; _rawSize.height = hv; if (wv < 0) wv = 0; if (hv < 0) hv = 0; _size.width = wv; _size.height = hv; } void GObject::center(bool restraint /*= false*/) { GComponent* r; if (_parent != nullptr) r = _parent; else r = UIRoot; setPosition((int)((r->_size.width - _size.width) / 2), (int)((r->_size.height - _size.height) / 2)); if (restraint) { addRelation(r, RelationType::Center_Center); addRelation(r, RelationType::Middle_Middle); } } void GObject::makeFullScreen() { setSize(UIRoot->getWidth(), UIRoot->getHeight()); } void GObject::setPivot(float xv, float yv, bool asAnchor) { if (_pivot.x != xv || _pivot.y != yv || _pivotAsAnchor != asAnchor) { _pivot.set(xv, yv); _pivotAsAnchor = asAnchor; if (_displayObject != nullptr) _displayObject->setAnchorPoint(Vec2(_pivot.x, 1 - _pivot.y)); handlePositionChanged(); } } void GObject::setScale(float xv, float yv) { if (_scale.x != xv || _scale.y != yv) { _scale.x = xv; _scale.y = yv; handleScaleChanged(); updateGear(2); } } void GObject::setSkewX(float value) { _displayObject->setRotationSkewX(value); } void GObject::setSkewY(float value) { _displayObject->setRotationSkewY(value); } void GObject::setRotation(float value) { if (_rotation != value) { _rotation = value; _displayObject->setRotation(_rotation); updateGear(3); } } void GObject::setAlpha(float value) { if (_alpha != value) { _alpha = value; handleAlphaChanged(); updateGear(3); } } void GObject::setGrayed(bool value) { if (_grayed != value || _finalGrayed != value) { _grayed = value; handleGrayedChanged(); updateGear(3); } } void GObject::setVisible(bool value) { if (_visible != value) { _visible = value; handleVisibleChanged(); if (_parent != nullptr) _parent->setBoundsChangedFlag(); if (_group != nullptr && _group->isExcludeInvisibles()) _group->setBoundsChangedFlag(); } } bool GObject::internalVisible() const { return _internalVisible && (_group == nullptr || _group->internalVisible()); } bool GObject::internalVisible2() const { return _visible && (_group == nullptr || _group->internalVisible2()); } bool GObject::internalVisible3() const { return _visible && _internalVisible; } void GObject::setTouchable(bool value) { _touchable = value; } void GObject::setSortingOrder(int value) { if (value < 0) value = 0; if (_sortingOrder != value) { int old = _sortingOrder; _sortingOrder = value; if (_parent != nullptr) _parent->childSortingOrderChanged(this, old, _sortingOrder); } } void GObject::setGroup(GGroup* value) { if (_group != value) { if (_group != nullptr) _group->setBoundsChangedFlag(); _group = value; if (_group != nullptr) _group->setBoundsChangedFlag(); handleVisibleChanged(); if (_parent) _parent->childStateChanged(this); } } const std::string& GObject::getText() const { return STD_STRING_EMPTY; } void GObject::setText(const std::string& text) { } const std::string& GObject::getIcon() const { return STD_STRING_EMPTY; } void GObject::setIcon(const std::string& text) { } void GObject::setTooltips(const std::string& value) { _tooltips = value; if (!_tooltips.empty()) { addEventListener(UIEventType::RollOver, CC_CALLBACK_1(GObject::onRollOver, this), EventTag(this)); addEventListener(UIEventType::RollOut, CC_CALLBACK_1(GObject::onRollOut, this), EventTag(this)); } } void GObject::onRollOver(EventContext* context) { getRoot()->showTooltips(_tooltips); } void GObject::onRollOut(EventContext* context) { getRoot()->hideTooltips(); } void GObject::setDraggable(bool value) { if (_draggable != value) { _draggable = value; initDrag(); } } void GObject::setDragBounds(const cocos2d::Rect& value) { if (_dragBounds == nullptr) _dragBounds = new Rect(); *_dragBounds = value; } void GObject::startDrag(int touchId) { dragBegin(touchId); } void GObject::stopDrag() { dragEnd(); } std::string GObject::getResourceURL() const { if (_packageItem != nullptr) return "ui://" + _packageItem->owner->getId() + _packageItem->id; else return STD_STRING_EMPTY; } Vec2 GObject::localToGlobal(const Vec2& pt) { Vec2 pt2 = pt; if (_pivotAsAnchor) { pt2.x += _size.width * _pivot.x; pt2.y += _size.height * _pivot.y; } pt2.y = _size.height - pt2.y; pt2 = _displayObject->convertToWorldSpace(pt2); return UIRoot->worldToRoot(pt2); } cocos2d::Rect GObject::localToGlobal(const cocos2d::Rect& rect) { Rect ret; Vec2 v = localToGlobal(rect.origin); ret.origin.x = v.x; ret.origin.y = v.y; v = localToGlobal(Vec2(rect.getMaxX(), rect.getMaxY())); ret.size.width = v.x - ret.origin.x; ret.size.height = v.y - ret.origin.y; return ret; } Vec2 GObject::globalToLocal(const Vec2& pt) { Vec2 pt2 = UIRoot->rootToWorld(pt); pt2 = _displayObject->convertToNodeSpace(pt2); pt2.y = _size.height - pt2.y; if (_pivotAsAnchor) { pt2.x -= _size.width * _pivot.x; pt2.y -= _size.height * _pivot.y; } return pt2; } cocos2d::Rect GObject::globalToLocal(const cocos2d::Rect& rect) { Rect ret; Vec2 v = globalToLocal(rect.origin); ret.origin.x = v.x; ret.origin.y = v.y; v = globalToLocal(Vec2(rect.getMaxX(), rect.getMaxY())); ret.size.width = v.x - ret.origin.x; ret.size.height = v.y - ret.origin.y; return ret; } cocos2d::Rect GObject::transformRect(const cocos2d::Rect& rect, GObject* targetSpace) { if (targetSpace == this) return rect; if (targetSpace == _parent) // optimization { return Rect((_position.x + rect.origin.x) * _scale.x, (_position.y + rect.origin.y) * _scale.y, rect.size.width * _scale.x, rect.size.height * _scale.y); } else { float result[4]{FLT_MAX, FLT_MAX, -FLT_MAX, -FLT_MAX}; transformRectPoint(rect.origin, result, targetSpace); transformRectPoint(Vec2(rect.getMaxX(), rect.origin.y), result, targetSpace); transformRectPoint(Vec2(rect.origin.x, rect.getMaxY()), result, targetSpace); transformRectPoint(Vec2(rect.getMaxX(), rect.getMaxY()), result, targetSpace); return Rect(result[0], result[1], result[2] - result[0], result[3] - result[1]); } } void GObject::transformRectPoint(const Vec2& pt, float rect[], GObject* targetSpace) { Vec2 v = localToGlobal(pt); if (targetSpace != nullptr) v = targetSpace->globalToLocal(v); if (rect[0] > v.x) rect[0] = v.x; if (rect[2] < v.x) rect[2] = v.x; if (rect[1] > v.y) rect[1] = v.y; if (rect[3] < v.y) rect[3] = v.y; } void GObject::addRelation(GObject* target, RelationType relationType, bool usePercent) { _relations->add(target, relationType, usePercent); } void GObject::removeRelation(GObject* target, RelationType relationType) { _relations->remove(target, relationType); } GearBase* GObject::getGear(int index) { GearBase* gear = _gears[index]; if (gear == nullptr) { gear = GearBase::create(this, index); _gears[index] = gear; } return gear; } void GObject::updateGear(int index) { if (_underConstruct || _gearLocked) return; GearBase* gear = _gears[index]; if (gear != nullptr && gear->getController() != nullptr) gear->updateState(); } bool GObject::checkGearController(int index, GController* c) { return _gears[index] != nullptr && _gears[index]->getController() == c; } void GObject::updateGearFromRelations(int index, float dx, float dy) { if (_gears[index] != nullptr) _gears[index]->updateFromRelations(dx, dy); } uint32_t GObject::addDisplayLock() { GearDisplay* gearDisplay = (GearDisplay*)_gears[0]; if (gearDisplay != nullptr && gearDisplay->getController() != nullptr) { uint32_t ret = gearDisplay->addLock(); checkGearDisplay(); return ret; } else return 0; } void GObject::releaseDisplayLock(uint32_t token) { GearDisplay* gearDisplay = (GearDisplay*)_gears[0]; if (gearDisplay != nullptr && gearDisplay->getController() != nullptr) { gearDisplay->releaseLock(token); checkGearDisplay(); } } void GObject::checkGearDisplay() { if (_handlingController) return; bool connected = _gears[0] == nullptr || ((GearDisplay*)_gears[0])->isConnected(); if (_gears[8] != nullptr) connected = dynamic_cast(_gears[8])->evaluate(connected); if (connected != _internalVisible) { _internalVisible = connected; if (_parent != nullptr) _parent->childStateChanged(this); if (_group != nullptr && _group->isExcludeInvisibles()) _group->setBoundsChangedFlag(); } } bool GObject::onStage() const { return _displayObject->getScene() != nullptr; } GObject* GObject::findParent() const { if (_parent != nullptr) return _parent; Node* pn = _displayObject->getParent(); if (pn == nullptr) return nullptr; while (pn != nullptr) { FUIContainer* fc = dynamic_cast(pn); if (fc != nullptr && fc->gOwner) return fc->gOwner; pn = pn->getParent(); } return nullptr; } GRoot* GObject::getRoot() const { GObject* p = (GObject*)this; while (p->_parent != nullptr) p = p->_parent; GRoot* root = dynamic_cast(p); if (root != nullptr) return root; else return UIRoot; } void GObject::removeFromParent() { if (_parent != nullptr) _parent->removeChild(this); } cocos2d::Value GObject::getProp(ObjectPropID propId) { switch (propId) { case ObjectPropID::Text: return Value(getText()); case ObjectPropID::Icon: return Value(getIcon()); default: return Value::Null; } } void GObject::setProp(ObjectPropID propId, const cocos2d::Value& value) { switch (propId) { case ObjectPropID::Text: return setText(value.asString()); case ObjectPropID::Icon: return setIcon(value.asString()); default: break; } } void GObject::constructFromResource() { } GObject* GObject::hitTest(const Vec2& worldPoint, const Camera* camera) { if (_touchDisabled || !_touchable || !_displayObject->isVisible() || !_displayObject->getParent()) return nullptr; Rect rect; rect.size = _size; //if (isScreenPointInRect(worldPoint, camera, _displayObject->getWorldToNodeTransform(), rect, nullptr)) if (rect.containsPoint(_displayObject->convertToNodeSpace(worldPoint))) return this; else return nullptr; } void GObject::handleInit() { _displayObject = Node::create(); _displayObject->retain(); } void GObject::onEnter() { dispatchEvent(UIEventType::Enter); } void GObject::onExit() { dispatchEvent(UIEventType::Exit); } void GObject::handlePositionChanged() { if (_displayObject) { Vec2 pt = _position; pt.y = -pt.y; if (!_pivotAsAnchor) { pt.x += _size.width * _pivot.x; pt.y -= _size.height * _pivot.y; } if (_alignToBL) { if (_displayObject->getParent()) pt.y += _displayObject->getParent()->getContentSize().height; else if (_parent != nullptr) pt.y += _parent->_displayObject->getContentSize().height; } if (_pixelSnapping) { pt.x = (int)pt.x; pt.y = (int)pt.y; } _displayObject->setPosition(pt); } } void GObject::handleSizeChanged() { if (_displayObject) { if (_sizeImplType == 0 || sourceSize.width == 0 || sourceSize.height == 0) _displayObject->setContentSize(_size); else _displayObject->setScale(_scale.x * _size.width / sourceSize.width, _scale.y * _size.height / sourceSize.height); } } void GObject::handleScaleChanged() { if (_sizeImplType == 0 || sourceSize.width == 0 || sourceSize.height == 0) _displayObject->setScale(_scale.x, _scale.y); else _displayObject->setScale(_scale.x * _size.width / sourceSize.width, _scale.y * _size.height / sourceSize.height); } void GObject::handleAlphaChanged() { _displayObject->setOpacity(_alpha * 255); } void GObject::handleGrayedChanged() { _finalGrayed = (_parent && _parent->_finalGrayed) || _grayed; } void GObject::handleVisibleChanged() { _displayObject->setVisible(internalVisible2()); } void GObject::handleControllerChanged(GController* c) { _handlingController = true; for (int i = 0; i < 10; i++) { GearBase* gear = _gears[i]; if (gear != nullptr && gear->getController() == c) gear->apply(); } _handlingController = false; checkGearDisplay(); } void GObject::setup_beforeAdd(ByteBuffer* buffer, int beginPos) { buffer->seek(beginPos, 0); buffer->skip(5); id = buffer->readS(); name = buffer->readS(); float f1 = buffer->readInt(); float f2 = buffer->readInt(); setPosition(f1, f2); if (buffer->readBool()) { initSize.width = buffer->readInt(); initSize.height = buffer->readInt(); setSize(initSize.width, initSize.height, true); } if (buffer->readBool()) { minSize.width = buffer->readInt(); maxSize.width = buffer->readInt(); minSize.height = buffer->readInt(); maxSize.height = buffer->readInt(); } if (buffer->readBool()) { f1 = buffer->readFloat(); f2 = buffer->readFloat(); setScale(f1, f2); } if (buffer->readBool()) { f1 = buffer->readFloat(); f2 = buffer->readFloat(); setSkewX(f1); setSkewY(f2); } if (buffer->readBool()) { f1 = buffer->readFloat(); f2 = buffer->readFloat(); setPivot(f1, f2, buffer->readBool()); } f1 = buffer->readFloat(); if (f1 != 1) setAlpha(f1); f1 = buffer->readFloat(); if (f1 != 0) setRotation(f1); if (!buffer->readBool()) setVisible(false); if (!buffer->readBool()) setTouchable(false); if (buffer->readBool()) setGrayed(true); buffer->readByte(); //blendMode buffer->readByte(); //filter const std::string& str = buffer->readS(); if (!str.empty()) _customData = Value(str); } void GObject::setup_afterAdd(ByteBuffer* buffer, int beginPos) { buffer->seek(beginPos, 1); const std::string& str = buffer->readS(); if (!str.empty()) setTooltips(str); int groupId = buffer->readShort(); if (groupId >= 0) _group = dynamic_cast(_parent->getChildAt(groupId)); buffer->seek(beginPos, 2); int cnt = buffer->readShort(); for (int i = 0; i < cnt; i++) { int nextPos = buffer->readShort(); nextPos += buffer->getPos(); GearBase* gear = getGear(buffer->readByte()); gear->setup(buffer); buffer->setPos(nextPos); } } void GObject::initDrag() { if (_draggable) { addEventListener(UIEventType::TouchBegin, CC_CALLBACK_1(GObject::onTouchBegin, this), EventTag(this)); addEventListener(UIEventType::TouchMove, CC_CALLBACK_1(GObject::onTouchMove, this), EventTag(this)); addEventListener(UIEventType::TouchEnd, CC_CALLBACK_1(GObject::onTouchEnd, this), EventTag(this)); } else { removeEventListener(UIEventType::TouchBegin, EventTag(this)); removeEventListener(UIEventType::TouchMove, EventTag(this)); removeEventListener(UIEventType::TouchEnd, EventTag(this)); } } void GObject::dragBegin(int touchId) { if (_draggingObject != nullptr) { GObject* tmp = _draggingObject; _draggingObject->stopDrag(); _draggingObject = nullptr; tmp->dispatchEvent(UIEventType::DragEnd); } sGlobalDragStart = UIRoot->getTouchPosition(touchId); sGlobalRect = localToGlobal(Rect(Vec2::ZERO, _size)); _draggingObject = this; _dragTesting = true; UIRoot->getInputProcessor()->addTouchMonitor(touchId, this); addEventListener(UIEventType::TouchMove, CC_CALLBACK_1(GObject::onTouchMove, this), EventTag(this)); addEventListener(UIEventType::TouchEnd, CC_CALLBACK_1(GObject::onTouchEnd, this), EventTag(this)); } void GObject::dragEnd() { if (_draggingObject == this) { _dragTesting = false; _draggingObject = nullptr; } } void GObject::onTouchBegin(EventContext* context) { _dragTouchStartPos = context->getInput()->getPosition(); _dragTesting = true; context->captureTouch(); } void GObject::onTouchMove(EventContext* context) { InputEvent* evt = context->getInput(); if (_draggingObject != this && _draggable && _dragTesting) { int sensitivity; #ifdef CC_PLATFORM_PC sensitivity = UIConfig::clickDragSensitivity; #else sensitivity = UIConfig::touchDragSensitivity; #endif if (std::abs(_dragTouchStartPos.x - evt->getPosition().x) < sensitivity && std::abs(_dragTouchStartPos.y - evt->getPosition().y) < sensitivity) return; _dragTesting = false; if (!dispatchEvent(UIEventType::DragStart)) dragBegin(evt->getTouchId()); } if (_draggingObject == this) { float xx = evt->getPosition().x - sGlobalDragStart.x + sGlobalRect.origin.x; float yy = evt->getPosition().y - sGlobalDragStart.y + sGlobalRect.origin.y; if (_dragBounds != nullptr) { Rect rect = UIRoot->localToGlobal(*_dragBounds); if (xx < rect.origin.x) xx = rect.origin.x; else if (xx + sGlobalRect.size.width > rect.getMaxX()) { xx = rect.getMaxX() - sGlobalRect.size.width; if (xx < rect.origin.x) xx = rect.origin.x; } if (yy < rect.origin.y) yy = rect.origin.y; else if (yy + sGlobalRect.size.height > rect.getMaxY()) { yy = rect.getMaxY() - sGlobalRect.size.height; if (yy < rect.origin.y) yy = rect.origin.y; } } Vec2 pt = _parent->globalToLocal(Vec2(xx, yy)); sUpdateInDragging = true; setPosition(round(pt.x), round(pt.y)); sUpdateInDragging = false; dispatchEvent(UIEventType::DragMove); } } void GObject::onTouchEnd(EventContext* context) { if (_draggingObject == this) { _draggingObject = nullptr; dispatchEvent(UIEventType::DragEnd); } } NS_FGUI_END