#include "CCLayerColorLoader.h" NS_CC_EXT_BEGIN #define PROPERTY_COLOR "color" #define PROPERTY_OPACITY "opacity" #define PROPERTY_BLENDFUNC "blendFunc" void LayerColorLoader::onHandlePropTypeColor3(Node * pNode, Node * pParent, const char * pPropertyName, Color3B pColor3B, CCBReader * pCCBReader) { if(strcmp(pPropertyName, PROPERTY_COLOR) == 0) { ((LayerColor *)pNode)->setColor(pColor3B); } else { LayerLoader::onHandlePropTypeColor3(pNode, pParent, pPropertyName, pColor3B, pCCBReader); } } void LayerColorLoader::onHandlePropTypeByte(Node * pNode, Node * pParent, const char * pPropertyName, unsigned char pByte, CCBReader * pCCBReader) { if(strcmp(pPropertyName, PROPERTY_OPACITY) == 0) { ((LayerColor *)pNode)->setOpacity(pByte); } else { LayerLoader::onHandlePropTypeByte(pNode, pParent, pPropertyName, pByte, pCCBReader); } } void LayerColorLoader::onHandlePropTypeBlendFunc(Node * pNode, Node * pParent, const char * pPropertyName, BlendFunc pBlendFunc, CCBReader * pCCBReader) { if(strcmp(pPropertyName, PROPERTY_BLENDFUNC) == 0) { ((LayerColor *)pNode)->setBlendFunc(pBlendFunc); } else { LayerLoader::onHandlePropTypeBlendFunc(pNode, pParent, pPropertyName, pBlendFunc, pCCBReader); } } NS_CC_EXT_END