// Microsoft Visual C++ generated resource script. // #include "resource.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #ifndef APSTUDIO_INVOKED #include "targetver.h" #endif #include "afxres.h" ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // Chinese (P.R.C.) resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS) #ifdef _WIN32 LANGUAGE LANG_CHINESE, SUBLANG_CHINESE_SIMPLIFIED #pragma code_page(936) #endif //_WIN32 #ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE // 1 TEXTINCLUDE BEGIN "resource.h\0" END 2 TEXTINCLUDE BEGIN "#ifndef APSTUDIO_INVOKED\r\n" "#include ""targetver.h""\r\n" "#endif\r\n" "#include ""afxres.h""\r\n" "\0" END 3 TEXTINCLUDE BEGIN "#define _AFX_NO_SPLITTER_RESOURCES\r\n" "#define _AFX_NO_OLE_RESOURCES\r\n" "#define _AFX_NO_TRACKER_RESOURCES\r\n" "#define _AFX_NO_PROPERTY_RESOURCES\r\n" "\r\n" "#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)\r\n" "LANGUAGE 9, 1\r\n" "#pragma code_page(1252)\r\n" "#include ""res\\TestAudioEnginewin32.rc2"" // non-Microsoft Visual C++ edited resources\r\n" "#include ""afxres.rc"" // Standard components\r\n" "#endif\r\n" "\0" END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Icon // // Icon with lowest ID value placed first to ensure application icon // remains consistent on all systems. IDR_MAINFRAME ICON "res\\TestAudioEngine-win32.ico" #endif // Chinese (P.R.C.) resources ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// // English (U.S.) resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) #ifdef _WIN32 LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US #pragma code_page(1252) #endif //_WIN32 ///////////////////////////////////////////////////////////////////////////// // // Dialog // IDD_TESTAUDIOENGINEWIN32_DIALOG DIALOGEX 0, 0, 320, 200 STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU EXSTYLE WS_EX_APPWINDOW CAPTION "TestAudioEngine-win32" FONT 8, "MS Shell Dlg", 0, 0, 0x1 BEGIN DEFPUSHBUTTON "OK",IDOK,209,179,50,14 PUSHBUTTON "Cancel",IDCANCEL,263,179,50,14 PUSHBUTTON "music",IDC_MUSIC,24,22,50,14 PUSHBUTTON "effect 1",IDC_EFFECT1,24,49,50,14 PUSHBUTTON "effect 2",IDC_EFFECT2,89,49,50,14 PUSHBUTTON "stop music",IDC_MUSIC_STOP,88,23,50,14 END ///////////////////////////////////////////////////////////////////////////// // // Version // VS_VERSION_INFO VERSIONINFO FILEVERSION 1,0,0,1 PRODUCTVERSION 1,0,0,1 FILEFLAGSMASK 0x3fL #ifdef _DEBUG FILEFLAGS 0x1L #else FILEFLAGS 0x0L #endif FILEOS 0x4L FILETYPE 0x1L FILESUBTYPE 0x0L BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904e4" BEGIN VALUE "CompanyName", "TODO: " VALUE "FileDescription", "TODO: " VALUE "FileVersion", "1.0.0.1" VALUE "InternalName", "TestAudioEngine-win32.exe" VALUE "LegalCopyright", "TODO: (c) . All rights reserved." VALUE "OriginalFilename", "TestAudioEngine-win32.exe" VALUE "ProductName", "TODO: " VALUE "ProductVersion", "1.0.0.1" END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1252 END END ///////////////////////////////////////////////////////////////////////////// // // DESIGNINFO // #ifdef APSTUDIO_INVOKED GUIDELINES DESIGNINFO BEGIN IDD_TESTAUDIOENGINEWIN32_DIALOG, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 313 TOPMARGIN, 7 BOTTOMMARGIN, 193 END END #endif // APSTUDIO_INVOKED #endif // English (U.S.) resources ///////////////////////////////////////////////////////////////////////////// #ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. // #define _AFX_NO_SPLITTER_RESOURCES #define _AFX_NO_OLE_RESOURCES #define _AFX_NO_TRACKER_RESOURCES #define _AFX_NO_PROPERTY_RESOURCES #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) LANGUAGE 9, 1 #pragma code_page(1252) #include "res\TestAudioEnginewin32.rc2" // non-Microsoft Visual C++ edited resources #include "afxres.rc" // Standard components #endif ///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED