#ifndef _BUTTONTESTLAYER_H_ #define _BUTTONTESTLAYER_H_ #include "cocos2d.h" #include "cocos-ext.h" class ButtonTestLayer : public cocos2d::Layer , public cocos2d::extension::CCBMemberVariableAssigner , public cocos2d::extension::CCBSelectorResolver { public: CCB_STATIC_NEW_AUTORELEASE_OBJECT_WITH_INIT_METHOD(ButtonTestLayer, create); ButtonTestLayer(); virtual ~ButtonTestLayer(); virtual cocos2d::SEL_MenuHandler onResolveCCBMenuItemSelector(cocos2d::Object * pTarget, const char * pSelectorName); virtual cocos2d::extension::SEL_CCControlHandler onResolveCCBControlSelector(cocos2d::Object * pTarget, const char * pSelectorName); virtual bool onAssignCCBMemberVariable(cocos2d::Object * pTarget, const char * pMemberVariableName, cocos2d::Node * pNode); void onControlButtonClicked(cocos2d::Object * pSender, cocos2d::extension::ControlEvent pControlEvent); private: cocos2d::LabelBMFont * mControlEventLabel; }; #endif